The process started with 3 hours of assessments:
Upon passing the assessments, there was 1 interview, which included:
The behavioral questions were average, and the technical problems were somewhat difficult (DSA). They asked about runtime complexity, optimization, edge cases, and formatting for production. Implementing optimization was not necessary.
The recruiter was very communicative. Meetings were scheduled quickly, and I received an offer in a few days.
Can you give an example of a time when you had to work with a team?
The following metrics were computed from 126 interview experiences for the Roblox Software Engineer (Internship) role in United States.
Roblox's interview process for their Software Engineer (Internship) roles in the United States is extremely selective, failing the vast majority of engineers.
Candidates reported having very good feelings for Roblox's Software Engineer (Internship) interview process in United States.