It was a good experience: 2 rounds of interview - first was with the hiring manager, and the second was with a panel. The first was pretty straightforward. This was an Electro-Optical/Infrared Systems role, so C++ knowledge was required (types, data structures, memory - stack vs. heap, object-oriented programming - pure vs. virtual functions).Also, some networking questions, like when to use TCP vs. UDP. The second round was pretty cool as well.I was interviewed by 5 managers/team leads.It was mainly behavioral, with one instance where I was asked to explain a snippet of C++ code and identify a runtime error.My experience with the interviewer was great. The only negative was how long the whole process took.It took about 4 months. The interview was 2 months after I applied, and the actual interview process took about 2 or 3 weeks.I was told I would hear back in a week, but I didn't hear anything.I had to reach back to the recruiter on two separate occasions. The first time,,, she said I should hear back in a month; I didn't hear back, so I emailed again, and they went with someone more suited for the role - I didn't have a defense background.
The following metrics were computed from 1 interview experience for the RTX Software Engineer role in McKinney, Texas.
RTX's interview process for their Software Engineer roles in McKinney, Texas is extremely selective, failing the vast majority of engineers.
Candidates reported having very good feelings for RTX's Software Engineer interview process in McKinney, Texas.