Smart and talented coworkers.
Freedom to work on various projects and move within the company.
Fast-moving projects, fast-growing company.
Opportunity to learn a wide breadth of technologies and develop skills.
The product is pretty cool; normal people use it.
Fun people who organize events outside of work.
Free lunch.
Still a mostly informal workplace (slowly becoming more corporate).
Pay/benefits aren't competitive for the area.
Lack of upper management transparency (direction, finances).
Lack of internal employee resources (no anonymous tip/suggestions, understaffed HR).
Problem employees are kept on.
Interpersonal issues are swept under the rug.
Teams and progress suffer from understaffing, so offer more competitive pay to attract and retain talent, and invest in your employees.
Start spending money to grow the userbase (sponsor events, increase marketing budget, more general dev community involvement). Simply making the product better isn't enough anymore.
I interviewed at SoundHound in late 2021. The interview process was fairly challenging, and I only got to the second round. They seemed professional enough. My overall impression was fairly positive.
It started with a phone screening with the recruiter. Then followed by a phone/live coding challenge. Then you will get invited for an all-day interview. The phone interview was not difficult. I was interviewing for a C++ position, so it was mainly
I had an initial phone screen followed by a coding interview with the CTO, which I thought was very odd. It went straight to the coding challenge, which was based on C++ pointers.
I interviewed at SoundHound in late 2021. The interview process was fairly challenging, and I only got to the second round. They seemed professional enough. My overall impression was fairly positive.
It started with a phone screening with the recruiter. Then followed by a phone/live coding challenge. Then you will get invited for an all-day interview. The phone interview was not difficult. I was interviewing for a C++ position, so it was mainly
I had an initial phone screen followed by a coding interview with the CTO, which I thought was very odd. It went straight to the coding challenge, which was based on C++ pointers.