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Steady Work, Weak Remote Culture

Unity Engineer
Former Employee
Worked at Take-Two Interactive for 2 years
September 8, 2025
New York, New York
3.0
Doesn't RecommendNeutral OutlookDoesn't Approve of CEO
Pros

Good hours, steady projects, but many projects are also mature and so stagnant for new skill development.

Cons

Weak remote culture. It really relies on being in person, and morale can suffer for it.

Advice to Management

Embrace an employee-forward future with remote work, and make your employees feel valued.

Additional Ratings

Work/Life Balance
5.0
Culture and Values
2.0
Diversity, Equity, and Inclusion
3.0
Career Opportunities
3.0
Compensation and Benefits
5.0
Senior Management
2.0

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