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Best possible culture, amazing office. Uncertain path forward

Software Engineer
Current Employee
Has worked at Tripadvisor for 4 years
January 15, 2020
Needham, Massachusetts
5.0
Negative OutlookNo CEO Opinion
Pros

I've been at Trip for over 3 years and have been incredibly happy. Unlike most companies, Trip actually cares about people being happy. They actively find ways to make the day better and your work environment the best it can be. It's something you notice every day you are there.

The food is almost too good, and the office has a very comfy/vibrant feel. The snack game is strong and constantly has new stuff. Everywhere in the office has a feeling like it was built to make you smile and not to cram as much productivity per square inch as possible, like many other companies.

You are always working on stuff that people will see. No matter what team you are on, it's easy to see your impact in the product. Similarly, everywhere you go, you will see Tripadvisor stickers, which is super cool. People really do love the Trip brand.

The CEO has an actual heart. Many times, when not-so-great things have happened in the world, he has stood up to say what's right. He doesn't hide behind what he thinks will have minimal shareholder impact but is maybe the right thing. He consistently takes a stand that I'm proud of.

Cons

Trip has a rough road ahead. Google has been pushing into the market, and that has a massive impact on what the company can do going forward. They need to make some big choices to deal with that, and those won't be easy.

There's a ton of aging code and UIs that are difficult to work with. Obviously, there are projects to deal with that, but they are slow, and you'll have to deal with some pretty old stuff. Projects can easily spend more time dealing with old cruft than actually writing the new stuff.

Similarly, there are way too many people working in oversized, unwieldy codebases. You never know when something will change out from under you, or another team could break your code. That's supposed to be balanced by a group "design review" system, but I've never had much faith in design-by-committee. At best, people are impartial; at worst, you end up with nitpicking. Most of the time, it's a smooth process, but there's not really enough buy-in from people to make it worth it.

Almost all the work is either reactionary or focused on bottom-line impact. Projects are always focused on short-term goals and rarely think of the longer-term impact, market positioning, or brand value. If it raises profits by more than x%, we ship it. Everything is an A/B feature test, which gets piled into the code. As a result, nothing is ever done with strong intent to get it right.

Get ready for changes. Your working team will change every couple of months. People are constantly shifted into new squads, team structures, re-orgs, etc. I can't think of a quarter where there wasn't some major change in who I worked with.

Advice to Management

I hope the plans for the new year aren't just doubling down on what we are doing. Be realistic about how people are actually going to use the app. No one is going to replace Facebook with the social feed.

Stop planning everything around 0.5% revenue impact. Decide on what we want to build and then execute on that boldly.

Stop piling new code on the ancient codebases. The site runs fine and it'll survive for 3 months with a skeleton crew. Use that time to build the thing you want.

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