At first, I applied for an apprenticeship as a programmer at Ubisoft.
After the first interview, they decided that I'm good enough to get invited for a second interview as a gameplay programmer, basically skipping the whole apprenticeship.
I was invited to the interview, but nobody took the time to tell me it was for a higher position than what I applied for.
Obviously I was unprepared, and after the interview I got ghosted.
The only answer I received was from HR after E-Mailing one of the devs who interviewed me.
The people did seem like good company, but the whole experience left me with the impression that your time and you yourself are not really valued and respected.
Explain the code in front of you and how it can be improved. Explain and implement a flood-fill algorithm.
The following metrics were computed from 2 interview experiences for the Ubisoft Gameplay Programmer role in Germany.
Ubisoft's interview process for their Gameplay Programmer roles in Germany is extremely selective, failing the vast majority of engineers.
Candidates reported having mixed feelings for Ubisoft's Gameplay Programmer interview process in Germany.