There was a programming test followed by an in-person interview. The programming test wasn't so complicated. It was mainly focused on OOP concepts and a little bit of linear algebra. C++ was the language that they were looking at knowledge on.
Why would you put a virtual destructor?
The following metrics were computed from 1 interview experience for the Ubisoft Junior Gameplay Programmer role in Tanzania.
Ubisoft's interview process for their Junior Gameplay Programmer roles in Tanzania is extremely selective, failing the vast majority of engineers.
Candidates reported having very good feelings for Ubisoft's Junior Gameplay Programmer interview process in Tanzania.