You are given n
piles of stones
arranged in a row. The i<sup>th</sup>
pile has stones[i]
stones.
A move consists of merging exactly k
consecutive piles into one pile, and the cost of this move is equal to the total number of stones in these k
piles.
Your task is to write a function that returns the minimum cost to merge all piles of stones into one pile. If it is impossible, return -1
.
Example 1:
Input: stones = [3,2,4,1], k = 2
Output: 20
Explanation:
We start with [3, 2, 4, 1].
We merge [3, 2] for a cost of 5, and we are left with [5, 4, 1].
We merge [4, 1] for a cost of 5, and we are left with [5, 5].
We merge [5, 5] for a cost of 10, and we are left with [10].
The total cost was 20, and this is the minimum possible.
Example 2:
Input: stones = [3,2,4,1], k = 3
Output: -1
Explanation: After any merge operation, there are 2 piles left, and we can't merge anymore. So the task is impossible.
Example 3:
Input: stones = [3,5,1,2,6], k = 3
Output: 25
Explanation:
We start with [3, 5, 1, 2, 6].
We merge [5, 1, 2] for a cost of 8, and we are left with [3, 8, 6].
We merge [3, 8, 6] for a cost of 17, and we are left with [17].
The total cost was 25, and this is the minimum possible.
Constraints:
1 <= n <= 30
1 <= stones[i] <= 100
2 <= k <= 30
When you get asked this question in a real-life environment, it will often be ambiguous (especially at FAANG). Make sure to ask these questions in that case:
We need to combine piles of stones into one big pile, and each combination costs a certain amount. The brute force method will try every single way we could possibly combine the piles, no matter how silly or inefficient it seems. We'll then pick the cheapest way from all the options we explored.
Here's how the algorithm would work step-by-step:
def minimum_cost_to_merge_stones_brute_force(stones, k):
number_of_stones = len(stones)
if (number_of_stones - 1) % (k - 1) != 0:
return -1
def calculate_cost(current_stones):
if len(current_stones) == 1:
return 0, current_stones[0]
minimum_cost = float('inf')
# Try every possible merge
for i in range(len(current_stones) - k + 1):
# We can only merge k stones
next_stones = current_stones[:i] + \
[sum(current_stones[i:i+k])] + \
current_stones[i+k:]
cost, _ = calculate_cost(next_stones)
minimum_cost = min(minimum_cost, \
sum(current_stones[i:i+k]) + cost)
return minimum_cost, sum(current_stones)
# Initiate the recursive function.
total_cost, _ = calculate_cost(stones)
return total_cost
The best way to solve this problem is by combining smaller groups of stones until you have one big pile. We want to do this in a way that costs the least amount of effort overall. The key is to figure out the cheapest way to merge stones in each step, building up to the final result.
Here's how the algorithm would work step-by-step:
def minimum_cost_to_merge_stones(stones, k_stones): number_of_stones = len(stones)
if (number_of_stones - 1) % (k_stones - 1) != 0:
return -1
prefix_sum = [0] * (number_of_stones + 1)
for i in range(1, number_of_stones + 1):
prefix_sum[i] = prefix_sum[i - 1] + stones[i - 1]
# dp[i][j] is min cost to merge stones[i] to stones[j]
dp = [[0] * number_of_stones for _ in range(number_of_stones)]
for interval_length in range(k_stones, number_of_stones + 1):
for start_index in range(number_of_stones - interval_length + 1):
end_index = start_index + interval_length - 1
dp[start_index][end_index] = float('inf')
for merge_point in range(start_index, end_index, k_stones - 1):
dp[start_index][end_index] = min(
dp[start_index][end_index],
dp[start_index][merge_point] + dp[merge_point + 1][end_index],
)
# Only merge when the number of piles can be merged into one
if (interval_length - 1) % (k_stones - 1) == 0:
# Add the cost of merging the interval
dp[start_index][end_index] += (
prefix_sum[end_index + 1] - prefix_sum[start_index]
)
# The final value represents the min cost to merge all stones
return dp[0][number_of_stones - 1]
Case | How to Handle |
---|---|
Null or empty stones array | Return 0 if stones is null or empty, as there is nothing to merge. |
stones array with size less than K | Return -1 since it's impossible to merge less than K stones into 1. |
stones array size doesn't satisfy (n - 1) % (K - 1) == 0 | Return -1 because it's impossible to merge down to a single pile. |
K is 1 | If K is 1, merging isn't possible if there's more than 1 stone, so return 0 if array size is 1, and -1 otherwise. |
stones array with all the same values | The algorithm should correctly calculate the cost even if all values are equal. |
Integer overflow when calculating the sum of stones in a merge | Use long data type to store the sums to prevent overflow. |
Large input array size exceeding memory limits | The dynamic programming table can become very large; consider if memory optimization techniques like rolling arrays are applicable if the entire table is not needed. |
Negative stone values | The problem description doesn't specify non-negative stones, but if they exist, they don't break the algorithm, however the minimum cost could be negative as well. |