You are given two 0-indexed integer arrays fronts
and backs
of length n
, where the ith
card has the positive integer fronts[i]
printed on the front and backs[i]
printed on the back. Initially, each card is placed on a table such that the front number is facing up and the other is facing down. You may flip over any number of cards (possibly zero).
After flipping the cards, an integer is considered good if it is facing down on some card and not facing up on any card.
Return the minimum possible good integer after flipping the cards. If there are no good integers, return 0
.
Example 1:
Input: fronts = [1,2,4,4,7], backs = [1,3,4,1,3] Output: 2 Explanation: If we flip the second card, the face up numbers are [1,3,4,4,7] and the face down are [1,2,4,1,3]. 2 is the minimum good integer as it appears facing down but not facing up. It can be shown that 2 is the minimum possible good integer obtainable after flipping some cards.
Example 2:
Input: fronts = [1], backs = [1] Output: 0 Explanation: There are no good integers no matter how we flip the cards, so we return 0.
Constraints:
n == fronts.length == backs.length
1 <= n <= 1000
1 <= fronts[i], backs[i] <= 2000
When you get asked this question in a real-life environment, it will often be ambiguous (especially at FAANG). Make sure to ask these questions in that case:
Imagine you have a deck of cards, some face up and some face down. We want to flip some cards so that all the cards show the same side. The brute force approach is to try flipping every possible combination of cards.
Here's how the algorithm would work step-by-step:
def card_flipping_game_brute_force(cards):
number_of_cards = len(cards)
minimum_flips = number_of_cards + 1
for i in range(2**number_of_cards):
# Generate all possible combinations of flips using binary representation
binary_representation = bin(i)[2:].zfill(number_of_cards)
flipped_cards = list(cards)
number_of_flips_for_combination = 0
for card_index in range(number_of_cards):
if binary_representation[card_index] == '1':
# If the bit is 1, flip the card
flipped_cards[card_index] = not flipped_cards[card_index]
number_of_flips_for_combination += 1
# Check if all cards are the same after flipping
all_same = True
for card_index in range(1, number_of_cards):
if flipped_cards[card_index] != flipped_cards[0]:
all_same = False
break
if all_same:
# Update minimum flips if this combination is better
minimum_flips = min(minimum_flips, number_of_flips_for_combination)
if minimum_flips == number_of_cards + 1:
return -1
else:
return minimum_flips
The core idea is to identify which cards, when flipped, will maximize the number of cards showing the same side. We want to count how many cards initially show a certain side and determine if flipping a specific card will result in more cards showing that same side.
Here's how the algorithm would work step-by-step:
def card_flipping_game(cards):
cards = list(cards)
while True:
counts = {}
for card in cards:
counts[card] = counts.get(card, 0) + 1
max_count = 0
dominant_side = None
for side, count in counts.items():
if count > max_count:
max_count = count
dominant_side = side
best_flip_index = -1
best_flip_increase = 0
# Iterate through cards to find best flip
for index in range(len(cards)):
flipped_card = 1 - cards[index]
original_count = counts.get(cards[index], 0)
flipped_count = counts.get(flipped_card, 0)
increase = (flipped_count + 1) - original_count
if flipped_card == dominant_side:
increase = increase - (counts.get(dominant_side, 0) -1) + counts.get(dominant_side, 0)
if increase > best_flip_increase:
best_flip_increase = increase
best_flip_index = index
# Terminate if no flip improves the count
if best_flip_index == -1:
break
# Flip the card
cards[best_flip_index] = 1 - cards[best_flip_index]
return cards
Case | How to Handle |
---|---|
Empty input arrays for front and back | Return 0, as no cards can be flipped. |
front and back arrays of different lengths | Return 0 as it's impossible to compare them |
Arrays with only one card each (front[0] == back[0]) | If front[0] == back[0], no good number exists, return 0, else return front[0]. |
All cards have the same front and back values (e.g., all 1s) | Return 0, as there is no good number. |
Large input arrays causing performance issues. | Optimize by early exiting when a good number is found and is less than all other potential candidates. |
Integer overflow when calculating sums or comparing large numbers | Use a long data type to store sums and perform comparisons to prevent potential overflow. |
All front values are distinct, and all back values are distinct, and there is no solution | Return 0 after checking all possibilities if no good number is found. |
The smallest good number is a very large number | Initialize the smallest good number to a maximum possible value (e.g., Integer.MAX_VALUE) and update it when a smaller good number is found. |