You are given an array of integers nums represents the numbers written on a chalkboard.
Alice and Bob take turns erasing exactly one number from the chalkboard, with Alice starting first. If erasing a number causes the bitwise XOR of all the elements of the chalkboard to become 0, then that player loses. The bitwise XOR of one element is that element itself, and the bitwise XOR of no elements is 0.
Also, if any player starts their turn with the bitwise XOR of all the elements of the chalkboard equal to 0, then that player wins.
Return true if and only if Alice wins the game, assuming both players play optimally.
Example 1:
Input: nums = [1,1,2] Output: false Explanation: Alice has two choices: erase 1 or erase 2. If she erases 1, the nums array becomes [1, 2]. The bitwise XOR of all the elements of the chalkboard is 1 XOR 2 = 3. Now Bob can remove any element he wants, because Alice will be the one to erase the last element and she will lose. If Alice erases 2 first, now nums become [1, 1]. The bitwise XOR of all the elements of the chalkboard is 1 XOR 1 = 0. Alice will lose.
Example 2:
Input: nums = [0,1] Output: true
Example 3:
Input: nums = [1,2,3] Output: true
Constraints:
1 <= nums.length <= 10000 <= nums[i] < 216When you get asked this question in a real-life environment, it will often be ambiguous (especially at FAANG). Make sure to ask these questions in that case:
The brute force approach to this game involves trying every possible sequence of moves a player can make. We simulate the game from the beginning, exploring all branches until we find a winning strategy for the first player or exhaust all possibilities.
Here's how the algorithm would work step-by-step:
def chalkboard_xor_game_brute_force(numbers):
def calculate_xor_sum(current_numbers):
xor_sum = 0
for number in current_numbers:
xor_sum ^= number
return xor_sum
def can_first_player_win(current_numbers, is_first_player_turn):
if not current_numbers:
return calculate_xor_sum([]) != 0
# If it's the first player's turn, check if any move leads to a win.
if is_first_player_turn:
for index in range(len(current_numbers)):
next_numbers = current_numbers[:index] + current_numbers[index+1:]
if not can_first_player_win(next_numbers, not is_first_player_turn):
return True
return False
# If it's the second player's turn, all moves must lead to a win for the first player
else:
for index in range(len(current_numbers)):
next_numbers = current_numbers[:index] + current_numbers[index+1:]
if not can_first_player_win(next_numbers, not is_first_player_turn):
return False
return True
# Start the game with the first player's turn
return can_first_player_win(numbers, True)The Chalkboard XOR Game has a surprising shortcut. Instead of simulating the entire game, we can directly determine the winner based on two simple properties of the numbers written on the board: the XOR sum of all the numbers and the number of numbers on the board.
Here's how the algorithm would work step-by-step:
def chalkboard_xor_game(numbers):
xor_sum = 0
for number in numbers:
xor_sum ^= number
# If XOR sum is zero, first player wins.
if xor_sum == 0:
return True
#If the XOR sum isn't zero, parity of length matters
if len(numbers) % 2 == 0:
return False
#If the number of elements is odd, first player wins.
return True| Case | How to Handle |
|---|---|
| Empty input array | Return True immediately, as the first player automatically wins (no moves available). |
| Single element array | Return False, as the first player is forced to erase the only element and loses if it's non-zero. |
| All elements XOR to 0 | Return True, as the first player can always choose an element and win (either num.length is even, making XOR 0 or the player XORs such that the new XOR total is equal to the element removed). |
| Array with all identical values | If array length is even, return True; otherwise, return False because the XOR sum will always be equal to any single number in the array. |
| Array with a large number of elements (scalability) | Ensure the solution uses an efficient XOR calculation (O(n)) and length check rather than potentially slower methods. |
| Array with large integer values that could cause overflow during intermediate calculations if not handled carefully | XOR operations are safe from overflow in typical integer ranges. |
| Input array contains only zeros | Return True since the XOR sum is already 0 and the array length is considered. |
| Array length close to the maximum allowed size | Ensure the XOR sum calculation does not exceed the time limit during evaluation; also test within the specified size constraints. |