You are given an integer n representing the dimensions of an n x n grid, with the origin at the bottom-left corner of the grid. You are also given a 2D array of coordinates rectangles, where rectangles[i] is in the form [startx, starty, endx, endy], representing a rectangle on the grid. Each rectangle is defined as follows:
(startx, starty): The bottom-left corner of the rectangle.(endx, endy): The top-right corner of the rectangle.Note that the rectangles do not overlap. Your task is to determine if it is possible to make either two horizontal or two vertical cuts on the grid such that:
Return true if such cuts can be made; otherwise, return false.
Example 1:
Input: n = 5, rectangles = [[1,0,5,2],[0,2,2,4],[3,2,5,3],[0,4,4,5]]
Output: true
Explanation:

The grid is shown in the diagram. We can make horizontal cuts at y = 2 and y = 4. Hence, output is true.
Example 2:
Input: n = 4, rectangles = [[0,0,1,1],[2,0,3,4],[0,2,2,3],[3,0,4,3]]
Output: true
Explanation:

We can make vertical cuts at x = 2 and x = 3. Hence, output is true.
Example 3:
Input: n = 4, rectangles = [[0,2,2,4],[1,0,3,2],[2,2,3,4],[3,0,4,2],[3,2,4,4]]
Output: false
Explanation:
We cannot make two horizontal or two vertical cuts that satisfy the conditions. Hence, output is false.
Constraints:
3 <= n <= 1093 <= rectangles.length <= 1050 <= rectangles[i][0] < rectangles[i][2] <= n0 <= rectangles[i][1] < rectangles[i][3] <= nWhen you get asked this question in a real-life environment, it will often be ambiguous (especially at FAANG). Make sure to ask these questions in that case:
The brute force approach to checking if a grid can be cut into sections involves systematically trying every possible way to divide the grid. We consider all possible horizontal and vertical cuts, examining each resulting section to see if it meets the required conditions. This exhaustive search guarantees we'll find a solution if one exists.
Here's how the algorithm would work step-by-step:
def check_if_grid_can_be_cut_into_sections(grid): rows = len(grid)
cols = len(grid[0])
# Check for horizontal cuts
for row_cut in range(1, rows): section_one = [grid[i] for i in range(row_cut)] section_two = [grid[i] for i in range(row_cut, rows)]
if is_valid_section(section_one) and is_valid_section(section_two):
return True
# Check for vertical cuts
for col_cut in range(1, cols): section_one = [[grid[i][j] for j in range(col_cut)] for i in range(rows)] section_two = [[grid[i][j] for j in range(col_cut, cols)] for i in range(rows)]
# Must have valid sections to return
if is_valid_section(section_one) and is_valid_section(section_two):
return True
# Check one horizontal and one vertical cut
for row_cut in range(1, rows):
for col_cut in range(1, cols):
section_one = [[grid[i][j] for j in range(col_cut)] for i in range(row_cut)]
section_two = [[grid[i][j] for j in range(col_cut, cols)] for i in range(row_cut)]
section_three = [[grid[i][j] for j in range(col_cut)] for i in range(row_cut, rows)]
section_four = [[grid[i][j] for j in range(col_cut, cols)] for i in range(row_cut, rows)]
if (is_valid_section(section_one) and
is_valid_section(section_two) and
is_valid_section(section_three) and
is_valid_section(section_four)):
return True
return False
def is_valid_section(section):
# Implement your validation logic here
# This is a placeholder; replace with your actual validation
if not section: return False
# Placeholder check for any section
return TrueThe core idea is to calculate the total sum of each row and column in the grid. Then, we strategically check if cutting the grid at any point creates two sections that both satisfy the condition of having a non-zero sum.
Here's how the algorithm would work step-by-step:
def can_cut_grid(grid):
total_sum = 0
number_of_rows = len(grid)
number_of_columns = len(grid[0])
for row in grid:
total_sum += sum(row)
row_sums = [sum(row) for row in grid]
column_sums = [sum(grid[row][column] for row in range(number_of_rows)) for column in range(number_of_columns)]
# Check for horizontal cuts
for row_index in range(1, number_of_rows):
top_section_sum = sum(row_sums[:row_index])
bottom_section_sum = sum(row_sums[row_index:])
# We can cut if both sections have positive sums.
if top_section_sum > 0 and bottom_section_sum > 0:
return True
# Check for vertical cuts
for column_index in range(1, number_of_columns):
left_section_sum = sum(column_sums[:column_index])
right_section_sum = sum(column_sums[column_index:])
# We can cut if both sections have positive sums.
if left_section_sum > 0 and right_section_sum > 0:
return True
# No valid cut found.
return False| Case | How to Handle |
|---|---|
| Null or empty grid | Return True if the grid is null or empty, as it can be considered trivially cut. |
| Grid with only one row or one column | Iterate and check if cumulative sum of row or column equals half of total sum. |
| Grid with all identical values (e.g., all 0s or all 1s) | The cumulative sum approach still works correctly in this situation, checking the sums. |
| Total sum of the grid is odd | Return False immediately because it's impossible to cut the grid into two sections with equal sums. |
| Very large grid dimensions leading to potential integer overflow when calculating sums | Use long or a larger data type to store sums to prevent integer overflow. |
| Grid with negative values | The cumulative sum approach still works correctly with negative values; however, ensure sums are calculated properly. |
| A cut is possible only at the very edge of the grid (e.g., the first row sums to half the total sum) | The solution should correctly handle cases where the cut is at the boundary without throwing index errors. |
| The Grid contains maximum integer values such as Integer.MAX_VALUE | Ensure that the summing process doesn't result in overflows, consider using BigInteger if needed to handle large numbers and additions. |