There are n teams numbered from 0 to n - 1 in a tournament.
Given a 0-indexed 2D boolean matrix grid of size n * n. For all i, j that 0 <= i, j <= n - 1 and i != j team i is stronger than team j if grid[i][j] == 1, otherwise, team j is stronger than team i.
Team a will be the champion of the tournament if there is no team b that is stronger than team a.
Return the team that will be the champion of the tournament.
Example 1:
Input: grid = [[0,1],[0,0]] Output: 0 Explanation: There are two teams in this tournament. grid[0][1] == 1 means that team 0 is stronger than team 1. So team 0 will be the champion.
Example 2:
Input: grid = [[0,0,1],[1,0,1],[0,0,0]] Output: 1 Explanation: There are three teams in this tournament. grid[1][0] == 1 means that team 1 is stronger than team 0. grid[1][2] == 1 means that team 1 is stronger than team 2. So team 1 will be the champion.
Constraints:
n == grid.lengthn == grid[i].length2 <= n <= 100grid[i][j] is either 0 or 1.i grid[i][i] is 0.i, j that i != j, grid[i][j] != grid[j][i].a is stronger than team b and team b is stronger than team c, then team a is stronger than team c.When you get asked this question in a real-life environment, it will often be ambiguous (especially at FAANG). Make sure to ask these questions in that case:
We want to find the champion by checking every player against every other player. The brute force way is to compare each player to all the others to see if they win every time.
Here's how the algorithm would work step-by-step:
def find_champion_brute_force(tournament_results):
number_of_players = len(tournament_results)
for potential_champion in range(number_of_players):
is_champion = True
# Compare current player with every other player
for opponent in range(number_of_players):
# A player can't be a champion if they lose to anyone
if tournament_results[potential_champion][opponent] == 0 and potential_champion != opponent:
is_champion = False
break
# If the player beats everyone, they are the champion.
if is_champion:
return potential_champion
return -1To find the champion, we are looking for the single team that beats all other teams. The efficient approach is to realize that if a team loses to anyone, it cannot be the champion. We use this knowledge to quickly eliminate losing teams, leaving us with the potential champion.
Here's how the algorithm would work step-by-step:
def find_champion(grid):
potential_champion = 0
# Iterate through all other teams
for other_team in range(1, len(grid)):
# If potential champion loses, update it
if grid[potential_champion][other_team] == 0:
potential_champion = other_team
# This team is the new potential champion
# The loop finishes; this is our champion
return potential_champion| Case | How to Handle |
|---|---|
| Input array is null | Throw an IllegalArgumentException or return a predefined error value like -1. |
| Input array is empty | Return -1, indicating no champion can be found. |
| The input is a square matrix with dimensions 1x1 | Return 0 as the single node is a champion. |
| Matrix is not square (rows != cols) | Throw an IllegalArgumentException, as the problem expects a square adjacency matrix. |
| Matrix represents a disconnected graph | The current algorithm will still find a champion if it exists, defined as a node that wins against all others. |
| The matrix contains invalid values (not 0 or 1) | Throw IllegalArgumentException since the matrix should only contain 0 and 1. |
| There are multiple champions (violates problem constraint) | The problem states there is only one champion so the function should return the first one it finds. |
| Large matrix exceeding memory limits | Consider using more memory-efficient data structures if possible, or employing a divide-and-conquer approach if feasible to reduce memory footprint. |