There is a dungeon with n x m rooms arranged as a grid.
You are given a 2D array moveTime of size n x m, where moveTime[i][j] represents the minimum time in seconds when you can start moving to that room. You start from the room (0, 0) at time t = 0 and can move to an adjacent room. Moving between adjacent rooms takes one second for one move and two seconds for the next, alternating between the two.
Return the minimum time to reach the room (n - 1, m - 1).
Two rooms are adjacent if they share a common wall, either horizontally or vertically.
Example 1:
Input: moveTime = [[0,4],[4,4]]
Output: 7
Explanation:
The minimum time required is 7 seconds.
t == 4, move from room (0, 0) to room (1, 0) in one second.t == 5, move from room (1, 0) to room (1, 1) in two seconds.Example 2:
Input: moveTime = [[0,0,0,0],[0,0,0,0]]
Output: 6
Explanation:
The minimum time required is 6 seconds.
t == 0, move from room (0, 0) to room (1, 0) in one second.t == 1, move from room (1, 0) to room (1, 1) in two seconds.t == 3, move from room (1, 1) to room (1, 2) in one second.t == 4, move from room (1, 2) to room (1, 3) in two seconds.Example 3:
Input: moveTime = [[0,1],[1,2]]
Output: 4
Constraints:
2 <= n == moveTime.length <= 7502 <= m == moveTime[i].length <= 7500 <= moveTime[i][j] <= 109When you get asked this question in a real-life environment, it will often be ambiguous (especially at FAANG). Make sure to ask these questions in that case:
We want to find the fastest way to get to the last room. The brute force approach explores every single possible path we could take, trying them all out to see which one is the quickest. This involves simulating every possible order of visiting rooms.
Here's how the algorithm would work step-by-step:
def find_minimum_time_brute_force(time_matrix):
number_of_rooms = len(time_matrix)
visited_rooms = [False] * number_of_rooms
best_time = float('inf')
def solve(current_room, current_time, rooms_visited_count):
nonlocal best_time
# We've reached the last room, check if the time is the best
if current_room == number_of_rooms - 1:
best_time = min(best_time, current_time)
return
# If all rooms have been visited except the last one, no path exists
if rooms_visited_count == number_of_rooms - 1 and current_room != number_of_rooms - 1:
return
visited_rooms[current_room] = True
# Explore every possible next room
for next_room in range(number_of_rooms):
if not visited_rooms[next_room]:
# Recursive call to explore the next room
solve(next_room, current_time + time_matrix[current_room][next_room], rooms_visited_count + 1)
visited_rooms[current_room] = False
# Begin the search from the first room
solve(0, 0, 1)
# If no path exists, return -1
if best_time == float('inf'):
return -1
return best_timeThe key to solving this problem efficiently is to work backwards and use information about the last rooms to determine the earliest possible arrival time at previous rooms. We utilize a priority queue to always process rooms with the currently known earliest arrival time.
Here's how the algorithm would work step-by-step:
import heapq
def find_minimum_time_to_reach_last_room_ii(waiting_times):
number_of_rooms = len(waiting_times)
arrival_times = [float('inf')] * number_of_rooms
arrival_times[number_of_rooms - 1] = 0
priority_queue = [(0, number_of_rooms - 1)]
while priority_queue:
current_arrival_time, current_room = heapq.heappop(priority_queue)
# Skip processing if we've already found a faster route to this room
if current_arrival_time > arrival_times[current_room]:
continue
if current_room == 0:
return current_arrival_time
previous_room = current_room - 1
# Critical step: calculate arrival time at the previous room
time_to_reach_current_room = current_arrival_time + waiting_times[previous_room]
arrival_time_previous_room = time_to_reach_current_room + 1
# Update arrival time if a better path is found
if arrival_time_previous_room < arrival_times[previous_room]:
arrival_times[previous_room] = arrival_time_previous_room
heapq.heappush(priority_queue, (arrival_time_previous_room, previous_room))
return -1| Case | How to Handle |
|---|---|
| Null or empty wait times array | Return -1 or throw an exception to indicate invalid input. |
| Number of rooms is zero or negative | Return -1 or throw an exception to indicate invalid input since you can't have a negative or zero number of rooms. |
| Wait times array contains negative values | Treat them as invalid and return -1 or throw exception, assuming wait times cannot be negative. |
| Wait times array contains extremely large values that may lead to integer overflow | Use long data type to prevent overflow or perform modulo operations if applicable to keep values within range. |
| First room has a very long wait time pushing the time very far out | The algorithm should correctly propagate the long wait time forward influencing the minimum time to reach the last room. |
| Loop or cycle in the room dependencies (if the problem implicitly suggests dependencies) | The problem should specify whether such dependencies can exist, and if so the algorithm must detect the cycle and terminate or return an appropriate error indicator if a valid solution is impossible. |
| Maximum size of number of rooms and large wait times causing time to reach last room to exceed maximum integer size. | Use long data type and check for overflow during calculations, and return a large value or throw exception if overflow is detected. |
| All wait times are zero | The algorithm should correctly calculate the minimum time as the number of rooms minus one since each room can be entered immediately after entering the prior room. |