You have n tiles, where each tile has one letter tiles[i] printed on it.
Return the number of possible non-empty sequences of letters you can make using the letters printed on those tiles.
Example 1:
Input: tiles = "AAB" Output: 8 Explanation: The possible sequences are "A", "B", "AA", "AB", "BA", "AAB", "ABA", "BAA".
Example 2:
Input: tiles = "AAABBC" Output: 188
Example 3:
Input: tiles = "V" Output: 1
Constraints:
1 <= tiles.length <= 7tiles consists of uppercase English letters.When you get asked this question in a real-life environment, it will often be ambiguous (especially at FAANG). Make sure to ask these questions in that case:
The brute force method for this problem is all about trying out every single combination of letter tiles to see which ones form valid sequences. We generate every possible sequence of tiles, count them, and make sure not to count any sequence twice. It's like trying every possible anagram.
Here's how the algorithm would work step-by-step:
def letter_tile_possibilities(tiles):
unique_sequences = set()
def generate_sequences(current_sequence, remaining_tiles):
# Add current sequence, skip if already exists
if current_sequence not in unique_sequences:
unique_sequences.add(current_sequence)
else:
return
# Base case: No more tiles to choose
if not remaining_tiles:
return
for index, tile in enumerate(remaining_tiles):
# Create new sequence by adding the tile
new_sequence = current_sequence + tile
# Remove the used tile for the next recursive call
remaining_tiles_copy = list(remaining_tiles)
remaining_tiles_copy.pop(index)
generate_sequences(new_sequence, remaining_tiles_copy)
generate_sequences("", list(tiles))
# Do not count the empty initial sequence
return len(unique_sequences) - 1To find all the unique arrangements of tiles, the best approach involves systematically building arrangements tile by tile. It avoids redundancy by only counting arrangements in a specific order and reuses computed results, making it much faster than trying every single combination.
Here's how the algorithm would work step-by-step:
def letter_tile_possibilities(tiles):
tile_counts = {}
for tile in tiles:
tile_counts[tile] = tile_counts.get(tile, 0) + 1
unique_arrangements = set()
def backtrack(current_arrangement):
# Add arrangement to set to avoid duplicates
if current_arrangement:
unique_arrangements.add(current_arrangement)
for tile, count in tile_counts.items():
if count > 0:
# Decrement the count since we are using this tile
tile_counts[tile] -= 1
backtrack(current_arrangement + tile)
# Backtrack: Restore the count for other branches
tile_counts[tile] += 1
backtrack("")
return len(unique_arrangements)| Case | How to Handle |
|---|---|
| Null or empty input string | Return 0 as there are no tile possibilities. |
| Input string with a single character | Return 1 as there is only one possibility: the single tile itself. |
| Input string with all identical characters (e.g., 'AAAA') | The algorithm should correctly count permutations, avoiding overcounting due to duplicates. |
| Maximum length input string (e.g., length of 7 as given in constraints) | Ensure the algorithm's time complexity remains acceptable and does not lead to stack overflow in case of recursion. |
| Input string with a large number of duplicate characters | The algorithm must efficiently handle duplicates to prevent combinatorial explosion and overcounting. |
| Input string contains special characters or non-alphabetic characters | The problem statement constraints dictate only uppercase letters are valid input. |
| Very skewed distribution of characters (e.g., 'AAABCDE') | The algorithm should correctly generate all possible combinations regardless of the distribution. |
| Input string such that the number of possibilities overflows integer limit | The problem constraints limits the string length such that integer overflow won't be a problem. |