You are given a 0-indexed array nums of n integers and an integer target.
You are initially positioned at index 0. In one step, you can jump from index i to any index j such that:
0 <= i < j < n-target <= nums[j] - nums[i] <= targetReturn the maximum number of jumps you can make to reach index n - 1.
If there is no way to reach index n - 1, return -1.
Example 1:
Input: nums = [1,3,6,4,1,2], target = 2 Output: 3 Explanation: To go from index 0 to index n - 1 with the maximum number of jumps, you can perform the following jumping sequence: - Jump from index 0 to index 1. - Jump from index 1 to index 3. - Jump from index 3 to index 5. It can be proven that there is no other jumping sequence that goes from 0 to n - 1 with more than 3 jumps. Hence, the answer is 3.
Example 2:
Input: nums = [1,3,6,4,1,2], target = 3 Output: 5 Explanation: To go from index 0 to index n - 1 with the maximum number of jumps, you can perform the following jumping sequence: - Jump from index 0 to index 1. - Jump from index 1 to index 2. - Jump from index 2 to index 3. - Jump from index 3 to index 4. - Jump from index 4 to index 5. It can be proven that there is no other jumping sequence that goes from 0 to n - 1 with more than 5 jumps. Hence, the answer is 5.
Example 3:
Input: nums = [1,3,6,4,1,2], target = 0 Output: -1 Explanation: It can be proven that there is no jumping sequence that goes from 0 to n - 1. Hence, the answer is -1.
Constraints:
2 <= nums.length == n <= 1000-109 <= nums[i] <= 1090 <= target <= 2 * 109When you get asked this question in a real-life environment, it will often be ambiguous (especially at FAANG). Make sure to ask these questions in that case:
Imagine you're playing a game where you need to hop to the end, and each spot tells you how far you can jump. The brute force method is like trying every single possible jump combination to see if you can reach the end. If you can, you note how many jumps it took and keep going until you've tested them all.
Here's how the algorithm would work step-by-step:
def max_jumps_brute_force(jump_lengths):
minimum_jumps = float('inf')
def solve(current_position, number_of_jumps):
nonlocal minimum_jumps
# If we reached the end, update min jumps
if current_position >= len(jump_lengths) - 1:
minimum_jumps = min(minimum_jumps, number_of_jumps)
return
maximum_jump = jump_lengths[current_position]
# Iterate through all possible jump lengths
for jump_length in range(1, maximum_jump + 1):
next_position = current_position + jump_length
# Recursively call solve for each possible jump
solve(next_position, number_of_jumps + 1)
solve(0, 0)
# Return -1 if no solution found
if minimum_jumps == float('inf'):
return -1
else:
return minimum_jumpsThe goal is to find the fewest jumps to the end. The efficient approach focuses on maximizing the reach of each jump, rather than exploring all jump combinations. It's like always trying to jump to the farthest reachable spot, hoping it gets us closer to the end in fewer steps.
Here's how the algorithm would work step-by-step:
def maximum_jumps(numbers):
array_length = len(numbers)
current_position = 0
number_of_jumps = 0
while current_position < array_length - 1:
maximum_reachable_index = current_position + numbers[current_position]
# If we can reach the end from here, jump and return
if maximum_reachable_index >= array_length - 1:
number_of_jumps += 1
return number_of_jumps
next_jump_index = -1
maximum_next_reach = -1
# Need to find the best next jump within our reach
for i in range(current_position + 1, maximum_reachable_index + 1):
# Prioritize jumps that extend furthest
if i + numbers[i] > maximum_next_reach:
maximum_next_reach = i + numbers[i]
next_jump_index = i
# If we can't find a valid next jump, it's impossible
if next_jump_index == -1:
return -1
current_position = next_jump_index
number_of_jumps += 1
return number_of_jumps| Case | How to Handle |
|---|---|
| Null or empty input array | Return 0 if the input array is null or empty as there are no jumps to make. |
| Array with only one element | Return 0 if the array has only one element because we are already at the end. |
| First element is zero when array length > 1 | Return 0 immediately since you cannot make any jumps if starting position is blocked. |
| Cannot reach the end of the array | Return 0 if, at any point, the reachable range becomes smaller or equal to the current index indicating an impossible solution. |
| Large array with small jump values (lots of small steps needed) | The algorithm should efficiently traverse the array, making sure the jump count is incremented correctly without timing out. |
| Array with a single large jump that reaches the end | The algorithm should correctly identify this as a single jump to reach the last index. |
| Integer overflow for jump count in extremely large arrays | Use a data type (like long) that can accommodate a potentially large number of jumps. |
| Maximum sized input array that causes a memory error | If memory is a concern, consider iterative approaches that minimize memory usage instead of recursive solutions. |