You are given a road represented as a binary string road of length n. A '1' represents a section of the road that is in good condition, and a '0' represents a pothole.
You are also given an integer k, which is the maximum number of potholes you can fix.
Your task is to find the maximum number of consecutive sections of the road that can be in good condition after fixing at most k potholes.
Example 1:
Input: road = "1101001110", k = 2
Output: 8
Explanation: We can fix the potholes at indices 2 and 4 to get "1111101110". The longest consecutive sequence of good sections is of length 5. But by fixing the pothole at index 9 as well, we get "1111101111". The longest consecutive sequence of good sections is now of length 8, which is also the maximum possible length.
Example 2:
Input: road = "10101", k = 1
Output: 3
Explanation: We can fix the pothole at index 1 to get "11101". The longest consecutive sequence of good sections is of length 3.
Example 3:
Input: road = "00000", k = 3
Output: 3
Explanation: We can fix the potholes at indices 0, 1, and 2 to get "11100". The longest consecutive sequence of good sections is of length 3.
Constraints:
1 <= n <= 105road[i] is either '0' or '1'.0 <= k <= nWhen you get asked this question in a real-life environment, it will often be ambiguous (especially at FAANG). Make sure to ask these questions in that case:
The brute force approach to fixing the most potholes means we're going to try every single possible combination of which potholes to fix. We'll fix some, then fix others, then fix even more, and so on. After trying every possible combination, we'll simply see which combination allows us to fix the maximum number of potholes within our limits.
Here's how the algorithm would work step-by-step:
def max_potholes_fixed_brute_force(pothole_costs, budget):
number_of_potholes = len(pothole_costs)
max_potholes_fixed = 0
for i in range(1 << number_of_potholes):
current_cost = 0
potholes_fixed_count = 0
# Iterate through each pothole and check if it's in the current combination
for j in range(number_of_potholes):
if (i >> j) & 1:
current_cost += pothole_costs[j]
potholes_fixed_count += 1
# See if cost is within budget
if current_cost <= budget:
# Update max potholes fixed if this combination is better
if potholes_fixed_count > max_potholes_fixed:
max_potholes_fixed = potholes_fixed_count
return max_potholes_fixedThe best way to fix the most potholes is to focus on repairing sections of the road one at a time, prioritizing sections with the most potholes. We want to efficiently use our repair material without wasting any on sections that don't need it as much.
Here's how the algorithm would work step-by-step:
def max_potholes_fixed(pothole_depths, repair_material):
fixed_potholes_count = 0
for section_index in range(len(pothole_depths)):
section_potholes = sorted(pothole_depths[section_index])
section_cost = sum(section_potholes)
# If enough material exists, fix all potholes in section.
if section_cost <= repair_material:
fixed_potholes_count += len(section_potholes)
repair_material -= section_cost
else:
# If not enough material, fix smallest potholes first.
potholes_fixed_in_section = 0
material_used = 0
for depth in section_potholes:
if material_used + depth <= repair_material:
material_used += depth
potholes_fixed_in_section += 1
else:
break
# Update the count of potholes fixed and remaining material.
fixed_potholes_count += potholes_fixed_in_section
repair_material -= material_used
# No material left, so exit the loop early.
if repair_material == 0:
break
return fixed_potholes_count| Case | How to Handle |
|---|---|
| grid is null or empty | Return 0 since there are no potholes to fix when the grid is null or empty. |
| buckets is negative | Treat negative buckets as 0, as you can't use negative asphalt. |
| grid contains negative pothole values | Treat negative pothole values as 0, as potholes cannot be negative. |
| buckets is zero | Return 0 since no potholes can be fixed when no asphalt buckets are available. |
| grid contains very large pothole values exceeding integer limits | Use long or appropriate data type to store pothole values and sums to prevent integer overflow. |
| buckets is much larger than the total number of potholes | Return the total number of potholes in the grid since we can fix all of them. |
| All cells in the grid have zero potholes | Return 0 since there are no potholes to fix even if buckets are available. |
| Maximum grid size causing memory issues | Optimize the algorithm to use less memory (e.g., using an in-place modification or a more memory-efficient data structure than sorting the entire grid). |