You have a keyboard layout as shown above in the X-Y plane, where each English uppercase letter is located at some coordinate.
'A' is located at coordinate (0, 0), the letter 'B' is located at coordinate (0, 1), the letter 'P' is located at coordinate (2, 3) and the letter 'Z' is located at coordinate (4, 1).Given the string word, return the minimum total distance to type such string using only two fingers.
The distance between coordinates (x1, y1) and (x2, y2) is |x1 - x2| + |y1 - y2|.
Note that the initial positions of your two fingers are considered free so do not count towards your total distance, also your two fingers do not have to start at the first letter or the first two letters.
Example 1:
Input: word = "CAKE" Output: 3 Explanation: Using two fingers, one optimal way to type "CAKE" is: Finger 1 on letter 'C' -> cost = 0 Finger 1 on letter 'A' -> cost = Distance from letter 'C' to letter 'A' = 2 Finger 2 on letter 'K' -> cost = 0 Finger 2 on letter 'E' -> cost = Distance from letter 'K' to letter 'E' = 1 Total distance = 3
Example 2:
Input: word = "HAPPY" Output: 6 Explanation: Using two fingers, one optimal way to type "HAPPY" is: Finger 1 on letter 'H' -> cost = 0 Finger 1 on letter 'A' -> cost = Distance from letter 'H' to letter 'A' = 2 Finger 2 on letter 'P' -> cost = 0 Finger 2 on letter 'P' -> cost = Distance from letter 'P' to letter 'P' = 0 Finger 1 on letter 'Y' -> cost = Distance from letter 'A' to letter 'Y' = 4 Total distance = 6
Constraints:
2 <= word.length <= 300word consists of uppercase English letters.When you get asked this question in a real-life environment, it will often be ambiguous (especially at FAANG). Make sure to ask these questions in that case:
The brute force method for this typing problem involves trying every possible finger placement combination. We will explore all the ways to type the word, calculating the distance for each combination. Finally, we will find the combination with the smallest total distance.
Here's how the algorithm would work step-by-step:
def minimum_distance_two_fingers_brute_force(word):
keyboard = ["ABCDEF", "GHIJKL", "MNOPQR", "STUVWX", "YZ"]
def get_coordinates(character):
for row_index, row in enumerate(keyboard):
if character in row:
col_index = row.index(character)
return (row_index, col_index)
return None
def calculate_distance(coord1, coord2):
if coord1 is None or coord2 is None:
return 0
return abs(coord1[0] - coord2[0]) + abs(coord1[1] - coord2[1])
def brute_force(index, left_finger_position, right_finger_position):
if index == len(word):
return 0
letter = word[index]
letter_coordinates = get_coordinates(letter)
# Explore placing the left finger on the current letter
left_distance = calculate_distance(left_finger_position, letter_coordinates) \
+ brute_force(index + 1, letter_coordinates, right_finger_position)
# Explore placing the right finger on the current letter
right_distance = calculate_distance(right_finger_position, letter_coordinates) \
+ brute_force(index + 1, left_finger_position, letter_coordinates)
return min(left_distance, right_distance)
# Initiate the recursive calls. The starting positions are 'empty' represented by None.
return brute_force(0, None, None)The best way to solve this problem is to use dynamic programming, which means breaking it down into smaller, overlapping subproblems and solving each subproblem only once. We will store the solutions to the subproblems to avoid recalculating them, making the overall solution efficient. The key is to consider the current letter and the positions of both fingers, and calculate the minimum cost to type the rest of the word from that point.
Here's how the algorithm would work step-by-step:
def minimum_distance_to_type_a_word(word):
def calculate_distance(letter1, letter2):
if letter1 == -1 or letter2 == -1:
return 0
letter1_row, letter1_col = divmod(ord(letter1) - ord('A'), 6)
letter2_row, letter2_col = divmod(ord(letter2) - ord('A'), 6)
return abs(letter1_row - letter2_row) + abs(letter1_col - letter2_col)
word_length = len(word)
# Initialize the DP table to store min costs.
dp_table = [[([0] * 27) for _ in range(27)] for _ in range(word_length + 1)]
# Iterate from the end of the word to the beginning
for index in range(word_length - 1, -1, -1):
for left_finger_position in range(27):
for right_finger_position in range(27):
current_letter_code = ord(word[index]) - ord('A')
# Calculate cost of moving the left finger.
move_left_finger = calculate_distance(
chr(left_finger_position + ord('A')) if left_finger_position < 26 else -1,
word[index]
) + dp_table[index + 1][current_letter_code][right_finger_position]
# Calculate cost of moving the right finger.
move_right_finger = calculate_distance(
chr(right_finger_position + ord('A')) if right_finger_position < 26 else -1,
word[index]
) + dp_table[index + 1][left_finger_position][current_letter_code]
# Store the minimum cost.
dp_table[index][left_finger_position][right_finger_position] = min(
move_left_finger, move_right_finger
)
#The result is the minimum cost starting with no fingers used.
return dp_table[0][26][26]| Case | How to Handle |
|---|---|
| Null or empty word input | Return 0 as no typing is needed, or throw an IllegalArgumentException if null input is disallowed. |
| Word with only one character | Return 0 as only one finger needs to move. |
| Word with two identical characters | The solution should correctly calculate the distance from the start position to the first character and from there to the second. |
| Word with only two characters, far apart on the keyboard | Ensures maximum distance calculation is correct, covering the largest possible key displacement. |
| Very long word to test DP table size limits | Verify that the DP table size does not cause memory issues or integer overflow during indexing; consider using memoization if recursion depth becomes a problem. |
| Word with all the same character repeated many times | The algorithm should only need to move one finger once, and the rest of the time, keep the other finger at its initial position. |
| Word requiring alternating finger movements between distant keys | This case tests the effectiveness of the dynamic programming approach in selecting optimal finger assignments. |
| Word contains non-alphabetic characters | Handle the case by either ignoring the non-alphabetic characters, throwing an exception, or mapping them to appropriate positions (e.g., based on ASCII value). |