You are given an array points
where points[i] = [xi, yi]
represents points on the X-Y plane.
Return the minimum number of lines required to cover all the points.
Example 1:
Input: points = [[0,1],[2,3],[4,5],[4,3]] Output: 2 Explanation: The minimum number of lines to cover the points is 2. One possible solution is to draw a line connecting the points [0, 1] and [2, 3] and another line connecting the points [4, 3] and [4, 5].
Example 2:
Input: points = [[0,2],[2,2],[3,1],[2,4],[4,2],[5,4]] Output: 3 Explanation: The minimum number of lines to cover the points is 3. One possible solution is to draw a line connecting the points [0, 2] and [5, 4], another line connecting the points [2, 2] and [3, 1], and another line connecting the points [2, 4] and [4, 2].
Constraints:
1 <= points.length <= 100
points[i].length == 2
-100 <= xi, yi <= 100
points
are unique.When you get asked this question in a real-life environment, it will often be ambiguous (especially at FAANG). Make sure to ask these questions in that case:
The brute force approach for finding the minimum number of lines to cover points involves trying all possible combinations of lines. We consider every possible pair of points to define a line and check if other points fall on that line. We repeat this process, aiming to cover all points with the fewest lines possible by exhaustively testing every combination.
Here's how the algorithm would work step-by-step:
def minimum_lines_to_cover_points(points):
number_of_points = len(points)
if number_of_points <= 0:
return 0
for number_of_lines in range(1, number_of_points + 1):
for combinations_of_lines in find_combinations_of_lines(points, number_of_lines):
all_points_covered = True
for point in points:
covered = False
for line in combinations_of_lines:
if is_point_on_line(point, line):
covered = True
break
if not covered:
all_points_covered = False
break
if all_points_covered:
return number_of_lines
return number_of_points
def find_combinations_of_lines(points, number_of_lines):
if number_of_lines == 0:
return [[]]
if not points:
return []
combinations = []
# Create the first line
for first_point_index in range(len(points)):
for second_point_index in range(first_point_index + 1, len(points)):
first_line = (points[first_point_index], points[second_point_index])
remaining_points = points[:first_point_index] + points[first_point_index+1:second_point_index] + points[second_point_index+1:]
# Recursively find the combinations for the remaining lines
for remaining_combinations in find_combinations_of_lines(points, number_of_lines - 1):
combinations.append([first_line] + remaining_combinations)
return combinations
def is_point_on_line(point, line):
point_one, point_two = line
if point_one[0] == point_two[0]:
# Vertical Line
return point[0] == point_one[0]
if point_one[1] == point_two[1]:
# Horizontal Line
return point[1] == point_one[1]
slope = (point_two[1] - point_one[1]) / (point_two[0] - point_one[0])
intercept = point_one[1] - slope * point_one[0]
# Check if point satisfies y = mx + c
return abs(point[1] - (slope * point[0] + intercept)) < 1e-6
The goal is to find the fewest lines needed to connect a bunch of points. The key idea is that any two points define a line, and the best strategy is to keep adding points to the same line as long as they fit on it. By doing this, we minimize the number of lines we have to draw.
Here's how the algorithm would work step-by-step:
def minimum_lines_to_cover_points(points):
if not points:
return 0
number_of_lines = 1
current_line_start_point_x = points[0][0]
current_line_start_point_y = points[0][1]
# Iterate through the rest of the points
for i in range(1, len(points)):
if i == 1:
second_point_x = points[i][0]
second_point_y = points[i][1]
continue
current_point_x = points[i][0]
current_point_y = points[i][1]
# Check if the current point is on the same line
if (second_point_x - current_line_start_point_x) * \
(current_point_y - current_line_start_point_y) != \
(second_point_y - current_line_start_point_y) * \
(current_point_x - current_line_start_point_x):
# Need a new line if the point is not on the same line
number_of_lines += 1
current_line_start_point_x = current_point_x
current_line_start_point_y = current_point_y
second_point_x = current_point_x
second_point_y = current_point_y
continue
return number_of_lines
Case | How to Handle |
---|---|
Empty input array | Return 0 since no lines are needed to cover no points. |
Null input array | Throw an IllegalArgumentException or return a predefined error code like -1 to indicate invalid input. |
Input array with only one point | Return 1 as a single point requires only one (degenerate) line to cover it. |
Input array with two points | Return 1 since two points define a line. |
All points are identical | Return 1 because all identical points can be covered by a single point (degenerate line). |
Large number of points (scalability) | Ensure the algorithm avoids unnecessary computations or quadratic complexity to maintain acceptable performance with large inputs. |
Points forming vertical or horizontal lines | Handle division by zero errors when calculating slopes, typically by treating vertical lines as a special case. |
Integer overflow during slope calculation | Use long data type or approximate floating point comparison for slope calculation to prevent integer overflow. |