You are given a 0-indexed m x n integer matrix grid consisting of distinct integers from 0 to m * n - 1. You can move in this matrix from a cell to any other cell in the next row. That is, if you are in cell (x, y) such that x < m - 1, you can move to any of the cells (x + 1, 0), (x + 1, 1), ..., (x + 1, n - 1). Note that it is not possible to move from cells in the last row.
Each possible move has a cost given by a 0-indexed 2D array moveCost of size (m * n) x n, where moveCost[i][j] is the cost of moving from a cell with value i to a cell in column j of the next row. The cost of moving from cells in the last row of grid can be ignored.
The cost of a path in grid is the sum of all values of cells visited plus the sum of costs of all the moves made. Return the minimum cost of a path that starts from any cell in the first row and ends at any cell in the last row.
Example 1:
Input: grid = [[5,3],[4,0],[2,1]], moveCost = [[9,8],[1,5],[10,12],[18,6],[2,4],[14,3]] Output: 17 Explanation: The path with the minimum possible cost is the path 5 -> 0 -> 1. - The sum of the values of cells visited is 5 + 0 + 1 = 6. - The cost of moving from 5 to 0 is 3. - The cost of moving from 0 to 1 is 8. So the total cost of the path is 6 + 3 + 8 = 17.
Example 2:
Input: grid = [[5,1,2],[4,0,3]], moveCost = [[12,10,15],[20,23,8],[21,7,1],[8,1,13],[9,10,25],[5,3,2]] Output: 6 Explanation: The path with the minimum possible cost is the path 2 -> 3. - The sum of the values of cells visited is 2 + 3 = 5. - The cost of moving from 2 to 3 is 1. So the total cost of this path is 5 + 1 = 6.
Constraints:
m == grid.lengthn == grid[i].length2 <= m, n <= 50grid consists of distinct integers from 0 to m * n - 1.moveCost.length == m * nmoveCost[i].length == n1 <= moveCost[i][j] <= 100When you get asked this question in a real-life environment, it will often be ambiguous (especially at FAANG). Make sure to ask these questions in that case:
The brute force approach for finding the minimum path cost in a grid involves exploring every possible path from the top row to the bottom row. We calculate the cost of each path and then identify the path with the lowest total cost. This method guarantees finding the optimal solution, but it can be inefficient for larger grids.
Here's how the algorithm would work step-by-step:
def minimum_path_cost_brute_force(grid, move_cost):
number_of_rows = len(grid)
number_of_columns = len(grid[0])
min_path_cost = float('inf')
def calculate_path_cost(row, column, current_path_cost):
# If we've reached the bottom row, update the minimum cost
if row == number_of_rows - 1:
return current_path_cost
min_cost_from_here = float('inf')
# Explore all possible moves to the next row
for next_column in range(number_of_columns):
new_path_cost = current_path_cost + move_cost[grid[row][column]][next_column] + grid[row + 1][next_column]
min_cost_from_here = min(min_cost_from_here, calculate_path_cost(row + 1, next_column, new_path_cost))
return min_cost_from_here
# Iterate through each starting column in the top row.
for start_column in range(number_of_columns):
starting_cost = grid[0][start_column]
path_cost = calculate_path_cost(0, start_column, starting_cost)
min_path_cost = min(min_path_cost, path_cost)
return min_path_costThe best way to find the minimum path cost is to build the solution step-by-step, always making the cheapest choice at each step. We remember the best (lowest cost) way to reach each point in the grid as we go. This avoids recomputing costs and efficiently leads us to the overall minimum cost path.
Here's how the algorithm would work step-by-step:
def min_path_cost(grid, move_cost):
number_of_rows = len(grid)
number_of_cols = len(grid[0])
# cost_to_reach[row][col] is the min cost to reach cell (row, col).
cost_to_reach = [[0] * number_of_cols for _ in range(number_of_rows)]
# Initialize the first row's cost.
for col_index in range(number_of_cols):
cost_to_reach[0][col_index] = grid[0][col_index]
# Iterate through the rows, starting from the second row.
for row_index in range(1, number_of_rows):
for col_index in range(number_of_cols):
cost_to_reach[row_index][col_index] = float('inf')
# Iterate through the possible previous cells in the row above.
for previous_col_index in range(number_of_cols):
#Find minimum cost to reach the current cell.
current_cost = cost_to_reach[row_index - 1][previous_col_index] \
+ move_cost[grid[row_index - 1][previous_col_index]][col_index] \
+ grid[row_index][col_index]
cost_to_reach[row_index][col_index] = min(cost_to_reach[row_index][col_index], current_cost)
# Find the minimum cost in the last row.
minimum_final_cost = float('inf')
for col_index in range(number_of_cols):
# Find the minimum cost to reach any cell in the bottom row.
minimum_final_cost = min(minimum_final_cost, cost_to_reach[number_of_rows - 1][col_index])
return minimum_final_cost| Case | How to Handle |
|---|---|
| Null or empty grid | Return 0 as the minimum cost, indicating no path exists or the grid is invalid. |
| Grid with only one row and one column | Return the value of the single cell as the minimum path cost. |
| Grid with only one row | Sum the values in the first row, and then add the cost of moving from each cell to the next in the 'moveCost' array. |
| Grid with only one column | Sum the values in the first column assuming moves down each row are always to the same column at cost of 0. |
| Large grid dimensions leading to potential integer overflow | Use 'long' data type for path costs to accommodate large sums, preventing integer overflow. |
| moveCost values are very large | Use 'long' data type for moveCost values to avoid overflow when adding it to the path. |
| All values in the grid are identical | The algorithm should still correctly find the minimum path using the moveCost to differentiate possible paths. |
| Negative values in grid or moveCost | The algorithm should correctly handle the negative values to find the true minimum (if allowed by the problem statement). |