You are a wizard, and you want to cast a powerful spell. To do this, you need to gather enough runes. Each rune has a value, and you want to find the minimum number of additional runes you need to add to reach a specific total value.
You are given a string word representing a mathematical expression containing digits, '+' (addition) and '=' (equal sign). You need to replace all the letters with digits from 0 to 9 such that the equation is valid. You are not allowed to have leading zeros.
Return the minimum number of runes to add to the string so that the equation is valid. If it is not possible to make the equation valid after adding runes, return -1.
A rune is a character that can be added to the string.
Note:
Example 1:
Input: word = "SEND+MORE=MONEY" Output: 1 Explanation: One possible solution is SEND = 9567, MORE = 1085, MONEY = 10652. The length of MONEY is 6, and the length of SEND, MORE is 4. We need to add a rune to SEND or MORE.
Example 2:
Input: word = "SIX+SIX=SEVEN" Output: 5 Explanation: One possible solution is SIX = 650, SEVEN = 10810. The length of SEVEN is 5, and the length of SIX is 3. We need to add 2 runes to SIX and 3 runes to SIX.
Example 3:
Input: word = "THIS+IS=TOO" Output: 0 Explanation: One possible solution is THIS = 7806, IS = 06, TOO = 786. The equation is valid without adding any runes.
Example 4:
Input: word = "LEET+CODE=POINT" Output: -1 Explanation: It is not possible to make the equation valid after adding runes.
Constraints:
3 <= word.length <= 35word consists of digits, '+', '=', and uppercase English letters.'+' and one '='.When you get asked this question in a real-life environment, it will often be ambiguous (especially at FAANG). Make sure to ask these questions in that case:
The brute force strategy for this problem is all about trying every possible combination. We'll systematically check all the ways we can modify the original string until we find one that satisfies the spell requirements.
Here's how the algorithm would work step-by-step:
def minimum_runes_to_add_brute_force(original_spell, spell_rules): minimum_runes_added = float('inf')
rune_options = ['A', 'B', 'C']
max_runes_to_add = 3
for num_runes_added in range(max_runes_to_add + 1):
possible_insert_locations = range(len(original_spell) + 1)
if num_runes_added == 0:
modified_spell = original_spell
if spell_rules(modified_spell):
return 0
elif num_runes_added == 1:
for insert_location in possible_insert_locations:
for rune in rune_options:
modified_spell = original_spell[:insert_location] + rune + original_spell[insert_location:]
if spell_rules(modified_spell):
minimum_runes_added = min(minimum_runes_added, 1)
elif num_runes_added == 2:
for first_insert_location in possible_insert_locations:
for second_insert_location in possible_insert_locations:
for first_rune in rune_options:
for second_rune in rune_options:
# Need to handle inserting at different indices
if first_insert_location <= second_insert_location:
temp_spell = original_spell[:first_insert_location] + first_rune + original_spell[first_insert_location:]
modified_spell = temp_spell[:second_insert_location + 1] + second_rune + temp_spell[second_insert_location + 1:]
else:
temp_spell = original_spell[:second_insert_location] + second_rune + original_spell[second_insert_location:]
modified_spell = temp_spell[:first_insert_location + 1] + first_rune + temp_spell[first_insert_location + 1:]
if spell_rules(modified_spell):
minimum_runes_added = min(minimum_runes_added, 2)
elif num_runes_added == 3:
for first_insert_location in possible_insert_locations:
for second_insert_location in possible_insert_locations:
for third_insert_location in possible_insert_locations:
for first_rune in rune_options:
for second_rune in rune_options:
for third_rune in rune_options:
# Need to handle inserting at different indices
temp_spell = original_spell[:first_insert_location] + first_rune + original_spell[first_insert_location:]
if first_insert_location <= second_insert_location:
second_spell = temp_spell[:second_insert_location + 1] + second_rune + temp_spell[second_insert_location + 1:]
else:
second_spell = temp_spell[:second_insert_location] + second_rune + temp_spell[second_insert_location:]
if second_insert_location <= third_insert_location:
modified_spell = second_spell[:third_insert_location + 2] + third_rune + second_spell[third_insert_location + 2:]
else:
modified_spell = second_spell[:third_insert_location] + third_rune + second_spell[third_insert_location:]
# Check if the spell is now valid after changes
if spell_rules(modified_spell):
minimum_runes_added = min(minimum_runes_added, 3)
# If no solution, return the largest possible number
if minimum_runes_added == float('inf'):
return -1
return minimum_runes_addedThe goal is to find the fewest extra symbols needed to make mathematical equations true. The optimal approach focuses on analyzing the difference between the left and right sides of each equation and strategically adding symbols to balance them.
Here's how the algorithm would work step-by-step:
def minimum_runes_to_add(equations):
total_runes_added = 0
for equation in equations:
left_side, right_side = equation.split('=')
try:
left_value = eval(left_side)
right_value = int(right_side)
except (SyntaxError, NameError, TypeError, ValueError):
return -1
difference = right_value - left_value
while difference != 0:
# Need to balance the equation.
total_runes_added += 1
if difference > 0:
# Add to the left side to increase its value
if difference > 1:
left_side += '+ {}'.format(1)
else:
left_side += '+{}'.format(1)
else:
# Subtract from the left side to decrease its value
if difference < -1:
left_side += '- {}'.format(1)
else:
left_side += '-{}'.format(1)
try:
left_value = eval(left_side)
except (SyntaxError, NameError, TypeError, ValueError):
return -1
difference = right_value - left_value
return total_runes_added| Case | How to Handle |
|---|---|
| Null or empty input string | Return 0, as no runes need to be added to an empty expression. |
| String containing only a number (e.g., "123") | Return 0, as a single number is considered a valid, albeit simple, formula. |
| String containing only operators (e.g., "++**") | Return the length of the string since each character must be replaced by a number. |
| String starting with an operator (e.g., "+123") | Add one rune at the beginning, ensuring the formula starts with a number. |
| String ending with an operator (e.g., "123+") | Add one rune at the end, ensuring the formula ends with a number. |
| Consecutive numbers or operators (e.g., "1234" or "++") | Add runes in between to alternate numbers and operators, counting the necessary additions. |
| String with leading or trailing whitespace. | Trim the whitespace before processing the string to avoid incorrect character analysis. |
| Very long input string potentially causing integer overflow during length calculations. | Use appropriate data types (e.g., long) to store lengths and intermediate results to prevent overflow. |