You are given a m x n
matrix grid
consisting of non-negative integers where grid[row][col]
represents the minimum time required to be able to visit the cell (row, col)
, which means you can visit the cell (row, col)
only when the time you visit it is greater than or equal to grid[row][col]
.
You are standing in the top-left cell of the matrix in the 0th
second, and you must move to any adjacent cell in the four directions: up, down, left, and right. Each move you make takes 1 second.
Return the minimum time required in which you can visit the bottom-right cell of the matrix. If you cannot visit the bottom-right cell, then return -1
.
Example 1:
Input: grid = [[0,1,3,2],[5,1,2,5],[4,3,8,6]] Output: 7 Explanation: One of the paths that we can take is the following: - at t = 0, we are on the cell (0,0). - at t = 1, we move to the cell (0,1). It is possible because grid[0][1] <= 1. - at t = 2, we move to the cell (1,1). It is possible because grid[1][1] <= 2. - at t = 3, we move to the cell (1,2). It is possible because grid[1][2] <= 3. - at t = 4, we move to the cell (1,1). It is possible because grid[1][1] <= 4. - at t = 5, we move to the cell (1,2). It is possible because grid[1][2] <= 5. - at t = 6, we move to the cell (1,3). It is possible because grid[1][3] <= 6. - at t = 7, we move to the cell (2,3). It is possible because grid[2][3] <= 7. The final time is 7. It can be shown that it is the minimum time possible.
Example 2:
Input: grid = [[0,2,4],[3,2,1],[1,0,4]] Output: -1 Explanation: There is no path from the top left to the bottom-right cell.
Constraints:
m == grid.length
n == grid[i].length
2 <= m, n <= 1000
4 <= m * n <= 105
0 <= grid[i][j] <= 105
grid[0][0] == 0
When you get asked this question in a real-life environment, it will often be ambiguous (especially at FAANG). Make sure to ask these questions in that case:
Imagine you are physically moving through the grid. The brute force method is like trying every single possible path you could take, one at a time, to reach the destination cell. It's incredibly thorough and explores all options.
Here's how the algorithm would work step-by-step:
def minimum_time_to_visit_all_cells_brute_force(grid):
rows = len(grid)
columns = len(grid[0])
minimum_time = float('inf')
def explore(row_index, column_index, current_time):
nonlocal minimum_time
# If we have reached the destination, update minimum time
if row_index == rows - 1 and column_index == columns - 1:
minimum_time = min(minimum_time, current_time)
return
# If we have gone out of bounds, stop exploring
if row_index < 0 or row_index >= rows or column_index < 0 or column_index >= columns:
return
wait_time = 0
# If we need to wait before entering the cell
if grid[row_index][column_index] > current_time:
wait_time = grid[row_index][column_index] - current_time
new_time = current_time + wait_time + 1
# Explore adjacent cells
explore(row_index + 1, column_index, new_time)
explore(row_index - 1, column_index, new_time)
explore(row_index, column_index + 1, new_time)
explore(row_index, column_index - 1, new_time)
# Start exploring from the top-left cell with time 0
explore(0, 0, 0)
#If the final result hasn't been modified, it's unreachable
if minimum_time == float('inf'):
return -1
else:
return minimum_time
We need to find the fastest way through a grid, where each cell has a minimum time we must reach it. We'll use a path-finding approach that prioritizes cells we can reach soonest, while also respecting the minimum time required for each cell. This method is better than trying every path because it focuses on the most promising routes first.
Here's how the algorithm would work step-by-step:
import heapq
def minimum_time_to_visit_all_cells(grid):
rows = len(grid)
columns = len(grid[0])
earliest_arrival_time = [[float('inf')] * columns for _ in range(rows)]
earliest_arrival_time[0][0] = 0
priority_queue = [(0, 0, 0)]
visited = set()
while priority_queue:
time, row, column = heapq.heappop(priority_queue)
if (row, column) in visited:
continue
visited.add((row, column))
if row == rows - 1 and column == columns - 1:
return time
# Explore neighboring cells
for delta_row, delta_column in [(0, 1), (0, -1), (1, 0), (-1, 0)]:
new_row = row + delta_row
new_column = column + delta_column
if 0 <= new_row < rows and 0 <= new_column < columns:
wait_time = grid[new_row][new_column] - time - 1
# Ensure we meet the minimum time requirement
next_time = time + 1 if wait_time <= 0 else time + 1 + wait_time
#Update arrival time if a shorter path is found
if next_time < earliest_arrival_time[new_row][new_column]:
earliest_arrival_time[new_row][new_column] = next_time
# Add new location to priority queue
heapq.heappush(priority_queue, (next_time, new_row, new_column))
return -1
Case | How to Handle |
---|---|
Null or empty grid | Return -1 or throw an exception indicating invalid input as no path can be found. |
1x1 grid (single cell) | Return 0 if grid[0][0] <= 0, otherwise return grid[0][0] to satisfy wait time constraint. |
Start cell requires significant wait time (grid[0][0] > 0) | Ensure the algorithm correctly waits the required time before proceeding from the start cell by incorporating grid[0][0] into the initial time. |
Target cell is unreachable (no path exists) | Return -1 after the search space has been exhausted, indicating no possible path. |
Large grid size that could lead to timeout or memory issues | Use an efficient algorithm like A* search with a proper heuristic to minimize the search space and time complexity. |
Values in grid are very large, leading to potential integer overflow | Use long data type to store the accumulated time to avoid integer overflow during calculations. |
Grid contains a 'wall' where it's impossible to move to the adjacent cells due to time constraints | Algorithm correctly waits until the condition ti > grid[ri][ci] is met before moving to that cell. |
Multiple possible paths to the target cell with different minimum times | The algorithm should explore all possible paths and return the absolute minimum time to reach the target. |