There are three stones in different positions on the X-axis. You are given three integers a, b, and c, the positions of the stones.
In one move, you pick up a stone at an endpoint (i.e., either the lowest or highest position stone), and move it to an unoccupied position between those endpoints. Formally, let's say the stones are currently at positions x, y, and z with x < y < z. You pick up the stone at either position x or position z, and move that stone to an integer position k, with x < k < z and k != y.
The game ends when you cannot make any more moves (i.e., the stones are in three consecutive positions).
Return an integer array answer of length 2 where:
answer[0] is the minimum number of moves you can play, andanswer[1] is the maximum number of moves you can play.Example 1:
Input: a = 1, b = 2, c = 5 Output: [1,2] Explanation: Move the stone from 5 to 3, or move the stone from 5 to 4 to 3.
Example 2:
Input: a = 4, b = 3, c = 2 Output: [0,0] Explanation: We cannot make any moves.
Example 3:
Input: a = 3, b = 5, c = 1 Output: [1,2] Explanation: Move the stone from 1 to 4; or move the stone from 1 to 2 to 4.
Constraints:
1 <= a, b, c <= 100a, b, and c have different values.When you get asked this question in a real-life environment, it will often be ambiguous (especially at FAANG). Make sure to ask these questions in that case:
The brute force approach for moving stones is like trying every possible stone arrangement to see which one gets us closest to having them in consecutive positions. We'll consider all combinations of moves, no matter how inefficient. We then pick the one that requires the least amount of movements.
Here's how the algorithm would work step-by-step:
def moving_stones_until_consecutive_brute_force(stones):
stones.sort()
minimum_moves = float('inf')
# Iterate through all possible starting positions for consecutive stones
for starting_position in range(stones[2] - stones[0] - 1):
total_moves_for_position = 0
# Calculate the moves required to reach the current starting position
for i in range(3):
total_moves_for_position += abs(stones[i] - (starting_position + i + stones[0]))
minimum_moves = min(minimum_moves, total_moves_for_position)
# Iterate through all possible starting positions for consecutive stones
for starting_position in range(min(stones) , max(stones) + 1):
total_moves_for_position = 0
# Calculate the moves required to reach the current starting position
for i in range(3):
total_moves_for_position += abs(stones[i] - (starting_position + i))
minimum_moves = min(minimum_moves, total_moves_for_position)
# Since min_moves is the smallest number of moves among all possibilities, return it
return minimum_movesThe goal is to minimize moves to arrange stones consecutively. The key idea is to sort the stone positions and focus on the largest gap between them. By strategically placing the remaining stone into this largest gap, we minimize the required moves.
Here's how the algorithm would work step-by-step:
def moving_stones_until_consecutive(stone_a, stone_b, stone_c):
stones = sorted([stone_a, stone_b, stone_c])
stone_a = stones[0]
stone_b = stones[1]
stone_c = stones[2]
maximum_moves = (stone_c - stone_b - 1) + (stone_b - stone_a - 1)
# Check for edge cases where stones are already close.
if stone_c - stone_a == 2:
minimum_moves = 0
elif stone_b - stone_a <= 2 or stone_c - stone_b <= 2:
minimum_moves = 1
# Otherwise, calculate the minimum moves based on the gaps.
else:
minimum_moves = 2
return [minimum_moves, maximum_moves]| Case | How to Handle |
|---|---|
| Empty input array | Return [0, 0] immediately as no moves are possible with no stones. |
| Input array with size 1 | Return [0, 0] immediately as no moves are possible with only one stone. |
| Input array with size 2 | Calculate the difference and return [difference - 1, difference - 1] because at most one move can be made to place stones consecutively. |
| Stones are already consecutive (e.g., [1, 2, 3]) | Return [0, 0] since no moves are necessary. |
| Stones are nearly consecutive (e.g., [1, 2, 5]) | The minimum moves would be 1, and the maximum would be number of gaps - 1 (here 2). |
| Stones are far apart (e.g., [1, 10, 100]) | Calculate min moves by reducing largest gap to 2 and max moves by moving each stone towards the middle. |
| Input array with duplicate values (e.g., [1, 1, 5]) | Duplicates will be treated as separate stones since the number of stones determine the consecutive sequence length. |
| Integer overflow potential when calculating differences | Ensure the input integers are within a range that prevents overflow during subtraction, or use a larger data type. |