You are playing the following Nim Game with your friend:
Given n, the number of stones in the heap, return true if you can win the game assuming both you and your friend play optimally, otherwise return false.
Example 1:
Input: n = 4 Output: false Explanation: These are the possible outcomes: 1. You remove 1 stone. Your friend removes 3 stones, including the last stone. Your friend wins. 2. You remove 2 stones. Your friend removes 2 stones, including the last stone. Your friend wins. 3. You remove 3 stones. Your friend removes the last stone. Your friend wins. In all outcomes, your friend wins.
Example 2:
Input: n = 1 Output: true
Example 3:
Input: n = 2 Output: true
Constraints:
1 <= n <= 231 - 1When you get asked this question in a real-life environment, it will often be ambiguous (especially at FAANG). Make sure to ask these questions in that case:
The Nim Game involves two players taking turns removing stones from a pile. The brute force approach involves exploring every possible combination of moves either player can make until we reach a base case where the winner is determined.
Here's how the algorithm would work step-by-step:
def can_win_nim(number_of_stones):
def can_win(stones_left, is_players_turn):
if stones_left <= 0:
#If no stones remain, current player lost.
return not is_players_turn
for stones_to_take in range(1, min(4, stones_left + 1)):
# Trying all possible moves, 1, 2, or 3 stones.
if not can_win(stones_left - stones_to_take, not is_players_turn):
return True
# If no winning move exists, current player loses.
return False
# Check if the first player can win the game.
return can_win(number_of_stones, True)The key to winning Nim Game is to realize it's not about how many stones you take, but about leaving your opponent with a specific number. The optimal strategy forces your opponent into a losing position by always making sure the number of remaining stones has a certain property.
Here's how the algorithm would work step-by-step:
def can_win_nim(number_of_stones: int) -> bool:
# If the number of stones is a multiple of 4, you will lose.
if number_of_stones % 4 == 0:
return False
# If not, you can always win by making the number a multiple of 4.
return True| Case | How to Handle |
|---|---|
| n = 0 (no stones) | The second player wins immediately, so the first player loses; return false. |
| n = 1, 2, or 3 stones | The first player can remove all stones and win; return true. |
| n = 4 stones | The first player always loses, no matter how many stones are removed; return false. |
| Large values of n (e.g., near the maximum integer value) | The pattern (n % 4 == 0 -> false, otherwise true) holds and is computationally inexpensive, ensuring efficiency. |
| Negative n values (invalid input) | The problem states n is the number of stones, so return false or throw an exception/error for invalid input. |
| Integer overflow possibility | Since we are only checking `n % 4`, integer overflow is not a concern with standard integer types. |
| n is the maximum integer value | The n%4 operation will still work correctly without overflow since it is a modulo operation. |
| No valid solution existing with some initial conditions | This is a deterministic game with an optimal solution for each starting condition, so no 'no solution' case exists. |