You have a RecentCounter
class which counts the number of recent requests within a certain time frame.
Implement the RecentCounter
class:
RecentCounter()
Initializes the counter with zero recent requests.int ping(int t)
Adds a new request at time t
, where t
represents some time in milliseconds, and returns the number of requests that has happened in the past 3000
milliseconds (including the new request). Specifically, return the number of requests that have happened in the inclusive range [t - 3000, t]
.It is guaranteed that every call to ping
uses a strictly larger value of t
than the previous call.
Example 1:
Input ["RecentCounter", "ping", "ping", "ping", "ping"] [[], [1], [100], [3001], [3002]] Output [null, 1, 2, 3, 3] Explanation RecentCounter recentCounter = new RecentCounter(); recentCounter.ping(1); // requests = [1], range is [-2999,1], return 1 recentCounter.ping(100); // requests = [1, 100], range is [-2900,100], return 2 recentCounter.ping(3001); // requests = [1, 100, 3001], range is [1,3001], return 3 recentCounter.ping(3002); // requests = [1, 100, 3001, 3002], range is [2,3002], return 3
Constraints:
1 <= t <= 109
ping
with strictly increasing values of t
.104
calls will be made to ping
.When you get asked this question in a real-life environment, it will often be ambiguous (especially at FAANG). Make sure to ask these questions in that case:
This problem wants us to count recent calls. A straightforward approach is to keep a record of every call we receive and then, when asked, check each one to see if it falls within the specified time window.
Here's how the algorithm would work step-by-step:
class RecentCounter:
def __init__(self):
self.call_times = []
def ping(self, time):
# Record the current call time.
self.call_times.append(time)
recent_calls_count = 0
# Iterate through all recorded call times.
for call_time in self.call_times:
# Check if the call is within the last 3000 units of time.
if time - call_time <= 3000:
recent_calls_count += 1
return recent_calls_count
We need to keep track of recent calls within a specific timeframe. The optimal approach uses a data structure that efficiently adds new calls and removes old ones outside the timeframe, allowing us to quickly count the calls within the window.
Here's how the algorithm would work step-by-step:
class RecentCounter:
def __init__(self):
self.call_timestamps = []
def ping(self, time):
# Add the new call timestamp to the list.
self.call_timestamps.append(time)
# Remove outdated timestamps from the beginning of the list.
while self.call_timestamps and self.call_timestamps[0] < time - 3000:
self.call_timestamps.pop(0)
# The number of remaining timestamps is the count within the window.
return len(self.call_timestamps)
Case | How to Handle |
---|---|
First call with a large timestamp (e.g., close to Integer.MAX_VALUE) | The implementation should correctly handle large timestamps without causing integer overflow issues when subtracting 3000. |
Multiple calls with the exact same timestamp. | The queue will store duplicate timestamps, which is valid and doesn't affect the count. |
Timestamps arriving in strictly increasing order. | This is the standard case and the queue will efficiently track the recent calls. |
Timestamps arriving out of order (though this is unlikely in a real call stream). | The problem statement implies that the timestamps are in increasing order, so we don't need to handle cases where t < previous timestamp; however, if required, additional logic would be needed to maintain the order. |
A very large number of calls over a long period, potentially causing memory issues if the queue grows unboundedly. | The queue will only ever contain calls within the past 3000ms, so it's inherently bounded and should not cause memory overflow. |
Calling ping with a negative timestamp. The problem statement specifies that timestamps are milliseconds so they can't be negative. | It is invalid input, potentially throw an IllegalArgumentException or return 0, documenting the expected behavior. |
Calling ping repeatedly with timestamps that are all very close together (e.g., all within a 1ms window). | The queue will fill up quickly and require frequent removals, but the algorithm should still function correctly. |
Initial calls all fall outside of subsequent query windows (t-3000, t). | The queue will initially contain calls that are irrelevant to later queries, but they will be correctly removed when they fall outside the 3000ms window. |