There's a tree in a park that has a total of n
branches. A squirrel is hiding on one of the branches. An integer array squirrels
is given where squirrels[i] == (xi, yi)
represents the location of the ith
squirrel. All the squirrels must gather at one of the branches to eat. The chosen branch is given as an array tree
where tree == [xt, yt]
represents the location of the tree.
A can of nuts is also placed somewhere in the park. An integer array nuts
is given where nuts[i] == (xi, yi)
represents the location of the ith
nut.
All the squirrels share the same speed. So, the travel distance between the squirrels is equivalent to the Euclidean distance. One squirrel can carry only one nut at a time. The squirrel will take the nut to the tree and come back to get another nut.
The task is to find the minimum distance for all the squirrels to gather at the tree to eat all the nuts.
Example 1:
Input: height = 5, width = 7, tree = [2,2], squirrels = [[4,4],[3,0]], nuts = [[1,4],[2,0]] Output: 12 Explanation: The squirrel at [4,4] goes to the nut at [1,4] then to the tree at [2,2] so travels 6. The squirrel at [3,0] goes to the nut at [2,0] then to the tree at [2,2] so travels 6. All together they travel 12.
Example 2:
Input: height = 1, width = 1, tree = [0,0], squirrels = [[0,0]], nuts = [[0,0]] Output: 0
Constraints:
1 <= height, width <= 100
nuts.length <= 1000
squirrels.length <= 10
height == matrix.length
width == matrix[i].length
squirrels[i].length == 2
tree.length == 2
nuts[i].length == 2
0 <= squirrels[i][0] < height
0 <= squirrels[i][1] < width
0 <= tree[0] < height
0 <= tree[1] < width
0 <= nuts[i][0] < height
0 <= nuts[i][1] < width
When you get asked this question in a real-life environment, it will often be ambiguous (especially at FAANG). Make sure to ask these questions in that case:
The brute force strategy for the squirrel problem is straightforward. We want to find the shortest total distance for the squirrel to collect all the nuts, so we'll try every possible order the squirrel could visit them in.
Here's how the algorithm would work step-by-step:
from itertools import permutations
def calculate_distance(point1, point2):
return abs(point1[0] - point2[0]) + abs(point1[1] - point2[1])
def squirrel_simulation_brute_force(height, width, squirrel_position, trees, nuts):
shortest_distance = float('inf')
# Generate all possible permutations of nut visiting order
for nut_permutation in permutations(nuts):
total_distance_for_permutation = 0
# Calculate distance from squirrel to the first nut
total_distance_for_permutation += calculate_distance(squirrel_position, nut_permutation[0])
# Calculate distance between each nut in the permutation
for i in range(len(nut_permutation) - 1):
total_distance_for_permutation += calculate_distance(nut_permutation[i], nut_permutation[i+1])
# Update the shortest distance found so far
shortest_distance = min(shortest_distance, total_distance_for_permutation)
return shortest_distance
The best way to solve this problem is to figure out which tree the squirrel should drop the nut at first. The key is to minimize the extra distance the squirrel has to travel after that first drop by smartly connecting all other trees to the closest origin.
Here's how the algorithm would work step-by-step:
def squirrel_simulation(height, width, tree_position, squirrel_position, nuts_positions):
total_distance = 0
# Calculate baseline distance assuming squirrel starts at tree
for nut_position in nuts_positions:
total_distance += 2 * (abs(tree_position[0] - nut_position[0]) + abs(tree_position[1] - nut_position[1]))
max_distance_saved = float('-inf')
# Find the maximum distance saved by starting at the squirrel
for nut_position in nuts_positions:
distance_from_tree = abs(tree_position[0] - nut_position[0]) + abs(tree_position[1] - nut_position[1])
distance_from_squirrel = abs(squirrel_position[0] - nut_position[0]) + abs(squirrel_position[1] - nut_position[1])
distance_saved = distance_from_tree - distance_from_squirrel
max_distance_saved = max(max_distance_saved, distance_saved)
# Adjust total distance by subtracting the max saved distance
total_distance -= max_distance_saved
return total_distance
Case | How to Handle |
---|---|
Nuts array is null or empty | If nuts is null or empty, the total distance should be zero since there are no nuts to collect. |
Height or width is zero or negative | If height or width is non-positive, it represents an invalid grid, so throw an IllegalArgumentException or return -1 to indicate error. |
Squirrel, tree, or nut positions are out of bounds (negative or exceed height/width) | Validate that squirrel, tree and nut positions are within the grid boundaries and throw exception if invalid. |
Squirrel and tree are at the same location | The solution should handle this case correctly as the distance between them will be zero, and the logic should still correctly calculate the total distance. |
All nuts are at the same location | The solution should correctly calculate the distances even if all nuts are at the same coordinates. |
Large number of nuts (performance consideration) | Ensure the solution uses an efficient algorithm (e.g., calculating Manhattan distances directly) to avoid performance issues with a large number of nuts. |
Integer overflow when calculating distances | Use long data type to store distances to avoid integer overflow during calculations. |
Only one nut exists | Calculate and return the sum of the distance from the squirrel to the nut and the distance from the nut to the tree. |