You are given an array start
where start = [startX, startY]
represents your initial position (startX, startY)
in a 2D space. You are also given the array target
where target = [targetX, targetY]
represents your target position (targetX, targetY)
.
The cost of going from a position (x1, y1)
to any other position in the space (x2, y2)
is |x2 - x1| + |y2 - y1|
.
There are also some special roads. You are given a 2D array specialRoads
where specialRoads[i] = [x1i, y1i, x2i, y2i, costi]
indicates that the ith
special road goes in one direction from (x1i, y1i)
to (x2i, y2i)
with a cost equal to costi
. You can use each special road any number of times.
Return the minimum cost required to go from (startX, startY)
to (targetX, targetY)
.
Example 1:
Input: start = [1,1], target = [4,5], specialRoads = [[1,2,3,3,2],[3,4,4,5,1]]
Output: 5
Explanation:
specialRoads[0]
with the cost 2.specialRoads[1]
with the cost 1.So the total cost is 1 + 2 + 1 + 1 = 5.
Example 2:
Input: start = [3,2], target = [5,7], specialRoads = [[5,7,3,2,1],[3,2,3,4,4],[3,3,5,5,5],[3,4,5,6,6]]
Output: 7
Explanation:
It is optimal not to use any special edges and go directly from the starting to the ending position with a cost |5 - 3| + |7 - 2| = 7.
Note that the specialRoads[0]
is directed from (5,7) to (3,2).
Example 3:
Input: start = [1,1], target = [10,4], specialRoads = [[4,2,1,1,3],[1,2,7,4,4],[10,3,6,1,2],[6,1,1,2,3]]
Output: 8
Explanation:
specialRoads[1]
with the cost 4.Constraints:
start.length == target.length == 2
1 <= startX <= targetX <= 105
1 <= startY <= targetY <= 105
1 <= specialRoads.length <= 200
specialRoads[i].length == 5
startX <= x1i, x2i <= targetX
startY <= y1i, y2i <= targetY
1 <= costi <= 105
When you get asked this question in a real-life environment, it will often be ambiguous (especially at FAANG). Make sure to ask these questions in that case:
We want to find the cheapest way to get from a starting point to a destination, with the option of taking special roads. The brute force method simply considers every single possible route we could take.
Here's how the algorithm would work step-by-step:
def minimum_cost_brute_force(start, target, special_roads):
def calculate_distance(point1, point2):
return abs(point1[0] - point2[0]) + abs(point1[1] - point2[1])
def find_minimum_cost(current_location):
if current_location == target:
return 0
minimum_cost = calculate_distance(current_location, target)
# Iterate through all possible special roads.
for road_start, road_end, road_cost in special_roads:
if current_location == road_start:
# Explore path with current special road
cost_with_road = road_cost + find_minimum_cost(road_end)
minimum_cost = min(minimum_cost, cost_with_road)
return minimum_cost
return find_minimum_cost(start)
The core idea is to find the cheapest path from the start point to the end point. We use a clever technique to efficiently explore possible paths, considering both normal movement and special road shortcuts.
Here's how the algorithm would work step-by-step:
import heapq
def minimum_cost(start_point, end_point, special_roads):
points = [start_point, end_point]
for road_start, road_end, _ in special_roads:
points.append(road_start)
points.append(road_end)
number_of_points = len(points)
adjacency_list = [[] for _ in range(number_of_points)]
# Calculate normal distances between all points
def calculate_distance(point1, point2):
return abs(point1[0] - point2[0]) + abs(point1[1] - point2[1])
for i in range(number_of_points):
for j in range(number_of_points):
if i != j:
distance = calculate_distance(points[i], points[j])
adjacency_list[i].append((j, distance))
# Add special roads as edges
for road_start, road_end, road_cost in special_roads:
start_index = points.index(road_start)
end_index = points.index(road_end)
adjacency_list[start_index].append((end_index, road_cost))
# Dijkstra's algorithm to find shortest paths
distance_to_point = {i: float('inf') for i in range(number_of_points)}
start_index = 0 # Start point is always the first point
distance_to_point[start_index] = 0
priority_queue = [(0, start_index)]
while priority_queue:
current_distance, current_point_index = heapq.heappop(priority_queue)
if current_distance > distance_to_point[current_point_index]:
continue
# Iterate through neighbors and update distances
for neighbor_index, edge_weight in adjacency_list[current_point_index]:
new_distance = current_distance + edge_weight
# We need to update if a shorter path is found
if new_distance < distance_to_point[neighbor_index]:
distance_to_point[neighbor_index] = new_distance
heapq.heappush(priority_queue, (new_distance, neighbor_index))
end_index = points.index(end_point)
# Return shortest distance to the end point
return distance_to_point[end_index]
Case | How to Handle |
---|---|
startX, startY equals finishX, finishY | Return 0 immediately as no travel is required. |
Empty specialRoads array | Calculate and return the Manhattan distance between (startX, startY) and (finishX, finishY) as the only possible cost. |
Large specialRoads array and large coordinate values causing potential integer overflow | Use 64-bit integers (long) for calculations involving coordinate differences and cost accumulation to prevent overflow. |
specialRoads with cost equal to 0 | The Dijkstra algorithm handles this by potentially updating the shortest path with this zero-cost edge. |
No path exists using specialRoads to reach finishX, finishY | If the Dijkstra algorithm does not find a path to the finish coordinates, it returns the Manhattan distance as the best possible cost. |
specialRoads form a cycle, possibly negative cost cycles. | Dijkstra's algorithm with a priority queue doesn't handle negative cycles, but since the default cost ensures non-negative edge costs, the presence of cycles is not an immediate issue. If costs are negative Dijkstra cannot be used, other algorithms must be used. |
startX, startY or finishX, finishY coincides with special road starting or ending coordinates. | The algorithm correctly calculates the cost from the starting coordinates to all the starting points of the special roads, and adds an edge in the graph. |
extreme coordinate values | Ensure the memory allocation is sufficient for the vertices and edges, given the size of coordinate values, and use appropriate data structures to represent the graph efficiently. |