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Staff Software Engineer, Pixel Graphics and Video

A global technology company that develops innovative products and services used by billions of users worldwide.
Mobile
Staff Software Engineer
In-Person
5,000+ Employees
8+ years of experience
AI · Consumer

Job Description

Google is seeking a Staff Software Engineer to join their Pixel GPU Software team, focusing on graphics and video technologies. This role is crucial in developing next-generation technologies that impact billions of users' interactions with Google products. The position involves working on Pixel devices from SoC conception to field deployment, collaborating closely with Android, Pixel Camera, Display, Video, and Power teams.

The role requires deep expertise in GPU software development and leadership capabilities to drive high-impact projects. You'll be working with the Google Pixel team, which is dedicated to creating the world's most helpful mobile experience through advanced designs, techniques, and experiences in consumer electronics.

As a technical leader, you'll be responsible for developing GPU graphics and compute technologies, managing distributed engineering teams, and working with various internal and external partners. The position offers opportunities to influence future product designs and shape the direction of graphics software in Pixel devices.

The ideal candidate should have extensive experience in software development, particularly in graphics and GPU technologies, combined with strong leadership abilities. This role presents an exciting opportunity to work at the intersection of hardware and software, developing innovative solutions for mobile graphics and computing challenges.

Last updated a month ago

Responsibilities For Staff Software Engineer, Pixel Graphics and Video

  • Provide technical leadership on high-impact projects and advise Android and Pixel leadership on performance and feature opportunities in graphics software
  • Influence, coach and manage a distributed team of engineers
  • Facilitate alignment and clarity across teams on goals, outcomes, and timelines
  • Develop GPU graphics and compute technologies spanning the full GPU software stack
  • Evaluate and bring devices and work with product and engineering teams to define the role and requirements of the GPU in future product designs

Requirements For Staff Software Engineer, Pixel Graphics and Video

Java
  • Bachelor's degree or equivalent practical experience
  • 8 years of experience with software development in one or more programming languages, and with data structures/algorithms
  • 5 years of experience testing, and launching software products
  • 3 years of experience in a technical leadership role leading project teams and setting technical direction

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