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Staff Software Engineer, Pixel Graphics and Video

A global technology company that develops innovative products and services used by billions of users worldwide.
Mobile
Staff Software Engineer
In-Person
5,000+ Employees
8+ years of experience
AI · Consumer

Job Description

Google is seeking a Staff Software Engineer to join their Pixel GPU Software team, focusing on graphics and video technologies. This role is critical in enabling everything from low-power animations to rich UI, high-end games, and on-device image processing for Pixel phones. The position involves working closely with multiple teams including Android, Pixel Camera, Display, Video, and Power, while engaging with partners and vendors to innovate GPU usage in mobile devices.

The ideal candidate will lead high-impact projects, provide technical guidance, and manage a distributed engineering team. They will be responsible for developing GPU graphics and compute technologies across the full stack, while working on Pixel devices from SoC conception through field deployment. This role requires strong technical leadership skills, extensive software development experience, and the ability to collaborate across various teams and partners.

As part of Google's Pixel team, you'll contribute to shaping the future of mobile experiences through advanced designs, techniques, and products. The team focuses on integrating Google's AI, software, and hardware to create transformative user experiences in consumer electronics. This is an opportunity to impact billions of users while working with cutting-edge technology in mobile graphics and computing.

Last updated 14 days ago

Responsibilities For Staff Software Engineer, Pixel Graphics and Video

  • Provide technical leadership on high-impact projects and advise Android and Pixel leadership on performance and feature opportunities in graphics software
  • Influence, coach and manage a distributed team of engineers
  • Facilitate alignment and clarity across teams on goals, outcomes, and timelines
  • Develop GPU graphics and compute technologies spanning the full GPU software stack
  • Evaluate and bring devices and work with product and engineering teams to define the role and requirements of the GPU in future product designs

Requirements For Staff Software Engineer, Pixel Graphics and Video

  • Bachelor's degree or equivalent practical experience
  • 8 years of experience with software development in one or more programming languages, and with data structures/algorithms
  • 5 years of experience testing, and launching software products
  • 3 years of experience in a technical leadership role leading project teams and setting technical direction

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