Meta is seeking a talented Gameplay Software Engineer II to join their team working on Horizon Worlds, their flagship virtual reality social platform. This role focuses on creating and implementing NPC (Non-Player Character) tools that will enhance the interactive experience within the virtual world.
The position requires a strong foundation in C++ programming and game development, with 3-5 years of industry experience. The ideal candidate will have a BS in Computer Science/Engineering or equivalent practical experience. This role is perfect for someone who thrives in a fast-paced environment and can work independently while maintaining high code quality standards.
As a Gameplay Software Engineer II, you'll be responsible for developing sophisticated NPC behavior systems that will bring the virtual world to life. The role demands someone who can write clean, well-documented, and testable code while understanding the full product development lifecycle from requirements definition to sustaining engineering.
The position offers the flexibility of remote work (with PST timezone preferred) and is based out of Burlingame, CA. You'll be joining Meta's gaming division, working on cutting-edge virtual reality technology that's shaping the future of social interaction in the metaverse.
This is an exciting opportunity to work with one of the world's leading technology companies, contributing to innovative projects that combine gaming and social interaction in virtual reality. You'll be part of a team that's pushing the boundaries of what's possible in virtual worlds, working with state-of-the-art technology and helping to shape the future of social gaming experiences.