Microsoft's Xbox Games Studio is seeking a Principal Software Engineer to join their Flight Simulator team, focusing on building the highest fidelity model of the world ever created for simulation gaming. This role combines advanced software engineering with specialized knowledge in geospatial data and 3D rendering.
The position involves architecting and implementing large-scale data pipelines to process global geographical data, working directly with the simulation team to deliver optimized 3D content for real-time rendering. You'll be at the forefront of creating immersive digital environments that push the boundaries of gaming realism.
As a Principal Engineer, you'll leverage your expertise in C++/C# programming, geospatial data processing, and 3D graphics optimization. The role requires deep understanding of various data sources including Lidar, SAR, and imagery, along with experience in photogrammetry and 3D model creation.
Working at Microsoft offers exceptional benefits including comprehensive healthcare, educational resources, investment options, and generous parental leave. The company culture emphasizes growth mindset, innovation, and collaboration, making it an ideal environment for technical leaders who want to make a significant impact in gaming technology.
The position offers flexibility with up to 100% work from home options and minimal travel requirements (0-25%). Based in Redmond, Washington, you'll be part of Microsoft's larger mission to empower every person and organization on the planet to achieve more, while working on cutting-edge technology that defines the future of flight simulation and gaming.