At Mojang Studios, the creators of Minecraft, we are on a mission to build a better world through the power of play.
The Gameplay Systems team is seeking a Senior Software Engineer to help develop the engine and systems that support a wide range of Minecraft gaming experiences across multiple platforms. As a Software Engineer in this role, you will be responsible for defining architecture, evaluating requirements, estimating development, and integrating high-quality features into our products. Your role will be crucial in empowering our internal developers and creator community to deliver exceptional experiences to our players.
You will collaborate with peers across various disciplines (Dev, Design, Production, and Quality) to build robust features on a predictable schedule. Identifying technological opportunities for improvements will be essential for performing well in this role. Successful candidates will be able to work with and guide other engineers to deliver features with high quality and on time.
Key Responsibilities:
- Design: Identify dependencies and develop design documents for products, applications, services, or platforms. Communicate across teams to resolve conflicts and optimize dependency chains.
- Coding: Produce extensible and maintainable code, optimizing, debugging, and refactoring to improve performance and maintainability. Review code to ensure it meets quality standards and is reliable.
- Engineering Excellence and Customer Focus: Act as a key contact for leadership to ensure alignment with partners' expectations across own organization and their end goals for products to drive and achieve desirable user experiences.
- Implementation: Partner with stakeholders to drive project plans and organize work into smaller tasks. Guide project estimation and address issues that may cause delays.
Required Qualifications:
- Bachelor's degree in computer science or related technical field AND 4+ years technical engineering experience with coding in languages including, but not limited to, C, C++, C#, Java, JavaScript, or Python OR equivalent experience.
- 2+ years of experience developing in C++ with an understanding of the architecture of modern game engines (component-based, event-driven, etc.).
- 2+ years of experience with designing, programming, and debugging in two or more areas with domain expertise.
Preferred Qualifications:
- Master's degree in computer science or related technical field AND 6+ years technical engineering experience OR Bachelor's Degree in Computer Science or related technical field AND 8+ years technical engineering experience OR equivalent experience.
Benefits include industry-leading healthcare, educational resources, discounts on products and services, savings and investments, maternity and paternity leave, generous time away, giving programs, and opportunities to network and connect.
Microsoft is an equal opportunity employer and values diversity in its workforce.