Are you interested in advancing Pixar's in-house and open-source filmmaking software? Join our Software R&D department as a Software Engineer on the USD team, where you'll work on Universal Scene Description (USD), our framework for asset interchange and collaborative editing - a cornerstone of our filmmaking pipeline.
In this role, you'll contribute to USD, which has been open-sourced as OpenUSD, supporting and collaborating with a rich community across various industries. You'll help integrate USD into Pixar's custom toolset of 3D content creation applications, evolving its feature set while improving performance and scalability. You'll tackle challenging architectural problems in an active production environment, working closely with artists and engineers to provide innovative technical solutions.
The position requires strong C++ skills, deep understanding of data structures and algorithms, and the ability to navigate complex codebases. You should be passionate about building scalable software architecture, embrace good engineering practices including documentation and testing, and excel at clear communication.
Working at Pixar means joining a studio with an incredible legacy of technical innovation in computer animation. As part of The Walt Disney Company, you'll contribute to stories and experiences that touch lives globally. The studio has created beloved films like Toy Story, Inside Out, and Coco, winning 35 Academy Awards® and grossing over $13 billion worldwide.
The role offers competitive compensation ranging from $160,565 to $207,790 per year, based on experience and qualifications. Join us in Emeryville, California, where you'll be part of pushing the boundaries of filmmaking technology while collaborating with world-class artists and engineers.