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Graphics Software Engineer, Staff

Leading technology innovator that pushes boundaries to enable next-generation gaming, XR, and AI experiences
$141,600 - $212,400
Staff Software Engineer
In-Person
4+ years of experience
Gaming · AR/VR · AI
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Description For Graphics Software Engineer, Staff

Qualcomm Technologies, Inc. is seeking a Staff Graphics Software Engineer to join their innovative team. This role represents an exciting opportunity to work at a leading technology company that's pushing the boundaries of gaming, XR, and AI experiences.

The position requires a seasoned professional with at least 4 years of experience and strong expertise in graphics programming, particularly with C++ or C. As a Staff Engineer, you'll be responsible for architecting, designing, implementing, and optimizing GPU hardware, drivers, features, applications, and tools. The role involves working with cutting-edge graphics technology and collaborating with cross-functional teams to deliver high-performance solutions.

The ideal candidate will have a bachelor's degree in a relevant field such as Computer Science or Engineering, with advanced degrees being preferred. Experience with GPU development and working in large organizations is crucial. You'll be working independently while providing guidance to team members, making decisions that impact work beyond your immediate group.

Qualcomm offers an attractive compensation package including a salary range of $141,600 to $212,400, along with competitive benefits including annual bonuses, RSU grants, comprehensive healthcare, 401k, and various wellness programs. The position is based in San Diego, California, offering the opportunity to work with some of the industry's leading graphics and technology experts.

This role presents an excellent opportunity for professional growth and the chance to contribute to groundbreaking innovations in graphics technology. You'll be part of a team that's shaping the future of gaming, XR, and AI experiences while working on challenging technical problems and advancing your career at a global technology leader.

Last updated 6 months ago

Responsibilities For Graphics Software Engineer, Staff

  • Architect, design, implement, verify, and optimize GPU hardware, drivers, features, applications, and tools
  • Write code for complex features, drivers, and APIs
  • Develop and maintain comprehensive pre- and post-silicon tests
  • Identify deficiencies and propose solutions to improve designs
  • Collaborate with cross-functional teams and external stakeholders
  • Write detailed design documentation and feature descriptions

Requirements For Graphics Software Engineer, Staff

Python
  • Bachelor's degree in Applied Mathematics, Computer Science, Computer Engineering, Electrical Engineering, Software Engineering, or related field
  • 1+ year of work experience with C++ or C
  • Experience in GPU development
  • Strong graphics knowledge
  • Experience working in large matrixed organizations
  • Experience interacting with senior leadership

Benefits For Graphics Software Engineer, Staff

401k
Medical Insurance
Dental Insurance
Vision Insurance
Mental Health Assistance
Education Budget
  • Competitive annual discretionary bonus program
  • Annual RSU grants
  • Comprehensive health coverage
  • 401k program
  • Educational support
  • Mental health resources
  • Work-life balance programs

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