Qualcomm's Snapdragon Studios is seeking a Principal Software Engineer to join their mobile gaming division in a role that bridges technical expertise with developer relations. This position offers a unique opportunity to work with cutting-edge pre-commercial devices and technologies, directly influencing the future of mobile gaming.
The role is positioned within Snapdragon Studios, where passion for next-generation gaming technologies drives innovation. You'll be working alongside veteran game developers, artists, game engine experts, and graphics enthusiasts who are dedicated to advancing GPU and gaming hardware innovations across mobile, PC, and XR platforms.
As a Principal Software Engineer, you'll have the distinctive responsibility of working directly with game studios worldwide, optimizing their games for Snapdragon chipsets. This multi-disciplinary position requires deep technical knowledge in graphics programming, performance optimization, and game engine architecture, combined with strong communication skills to effectively collaborate with developers and partners.
Key aspects of the role include performance optimization across CPU and GPU, system-level improvements, and evangelizing best practices within the game development community. You'll have access to pre-release technologies and the opportunity to shape the future of mobile gaming experiences.
The ideal candidate brings 10+ years of professional experience, with deep expertise in C++, graphics APIs (OpenGL, Vulkan), and 3D mathematics. Experience with game engines like Unreal and Unity, along with proficiency in performance analysis tools, will be valuable assets in this role.
This position offers the excitement of working at the intersection of cutting-edge mobile technology and gaming, with the opportunity to influence the gaming experience for millions of users worldwide. If you're passionate about gaming technology and want to work with the latest innovations in mobile gaming, this role at Qualcomm presents an exceptional opportunity.