Senior Pipeline Developer (Maya)

Award-winning leader in visual effects industry with 7 studios worldwide, now powered by Netflix.
Backend
Staff Software Engineer
Hybrid
1,000 - 5,000 Employees
8+ years of experience
Entertainment

Description For Senior Pipeline Developer (Maya)

Scanline VFX, a Netflix-powered visual effects leader, seeks a Senior Pipeline Developer to build and maintain Maya pipelines spanning Modeling, Rigging, Animation, and Tracking/Matchmove workflows. This role combines technical expertise with artistic understanding, requiring 8+ years of Python development experience in Maya environments. The position focuses on creating intuitive, scalable solutions using OpenUSD as a backbone, supporting complex visual effects production across multiple global studios. The ideal candidate will bridge technical excellence with artist-friendly implementations, contributing to an award-winning VFX pipeline used in major entertainment projects. Working in a hybrid setting in Montreal, you'll collaborate with artists and pipeline leads to optimize workflows and maintain high-quality, testable code. This role offers the opportunity to work at the intersection of creative arts and technical innovation, with the backing of Netflix's infrastructure and resources.

Last updated 13 minutes ago

Responsibilities For Senior Pipeline Developer (Maya)

  • Solve complex problems in the domain of Maya pipeline workflows
  • Write high quality Python code that is easy to maintain and is well-tested
  • Communicate with artists to identify areas of inefficiency and help gather their requirements
  • Contribute to technical briefs and user documentation

Requirements For Senior Pipeline Developer (Maya)

Python
  • 8+ years experience writing Maya pipeline code using python
  • Strong written and verbal communication skills
  • Demonstrated talent for designing intuitive, artist-friendly workflows
  • Understanding of object-oriented programming patterns
  • Comfortable with git and unit testing
  • Desire to probe and understand the inner workings of complex systems
  • Experience as an artist using Maya in production preferred
  • Experience writing a Maya pipeline using OpenUSD preferred
  • Experience programming in C++ preferred

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