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Motion Software Engineer Interview Experience - Cupertino, California

September 1, 2021
Negative ExperienceNo Offer

Process

TL;DR: Received an offer that was later rescinded due to a terrible recruiter.

A seemingly ordinary interview process was made terrible by a recruiter who did not seem to care for or want her candidates to succeed. After a successful interview process (outlined below), I was made a verbal offer by the recruiter. In follow-up calls, she made it clear that she did not want to negotiate or present a package, stating my "other offers were better." The communication was drawn out. The hiring manager got involved to attempt to help me out, but eventually, I received an email saying they were going with someone else.

Never expected to have an offer rescinded because a recruiter didn't want to do her job.

Interview Process:

  • Initial call with the team manager to learn about the role.
  • 45-minute CoderPad-style screening.
  • Six remote "on-site" interviews, each 45 minutes to 1 hour, with time for questions with a different team member. One question per interview; two consisted of scenario-based, experiment-design; four were more technical (coding or basic machine learning).

Questions

The interview was heavily based on the interviewer. One question involved estimating a continuous function using discrete data.

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Interview Statistics

The following metrics were computed from 1 interview experience for the Apple Motion Software Engineer role in Cupertino, California.

Success Rate

0%
Pass Rate

Apple's interview process for their Motion Software Engineer roles in Cupertino, California is extremely selective, failing the vast majority of engineers.

Experience Rating

Positive0%
Neutral0%
Negative100%

Candidates reported having very negative feelings for Apple's Motion Software Engineer interview process in Cupertino, California.

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