Cool people and cool IP
Product dev is super inefficient and meandering. Game teams have too long of a leash to ship a product (5-10 years is typical).
My interview process consisted of two parts. The first was a phone interview with a developer in a similar role. It took 30 minutes to pass through all the questions. The questions were not difficult but touched a variety of programming topics. The
This is a description for the initial screening. The recruiter was friendly and enthusiastic. I was also told that working for Blizzard is a fun and rewarding experience and that it is an inclusive environment.
There was first an interview with the recruiter, then one with the manager. Then, I had to pass a HackerRank test, followed by a technical interview with the team in C++. Finally, there was an interview with the PM and director. Gaming experience no
My interview process consisted of two parts. The first was a phone interview with a developer in a similar role. It took 30 minutes to pass through all the questions. The questions were not difficult but touched a variety of programming topics. The
This is a description for the initial screening. The recruiter was friendly and enthusiastic. I was also told that working for Blizzard is a fun and rewarding experience and that it is an inclusive environment.
There was first an interview with the recruiter, then one with the manager. Then, I had to pass a HackerRank test, followed by a technical interview with the team in C++. Finally, there was an interview with the PM and director. Gaming experience no