Community-oriented development. Stable growth. Pay is better than the industry average. Extraordinary talent. Internal mobility is encouraged. Management gives free or subsidized games and loot all year round. Positive BlizzCon experience. Irvine is a family-friendly place.
Pay is lower than at other software concerns, and Irvine is quite expensive.
The interview consisted mainly of a behavioral interview. The interviewer was friendly and asked various questions about past experience to see what projects I have worked on and if my past experience in software engineering was a good fit for the po
I thought it was a thorough and fair interview. I felt like Blizzard had a good understanding of my strengths and weaknesses, and my working style. The questions seemed relevant to the job and were fair. I wasn't asked any trick questions. It seemed
I went through a recruiter. I had a conversation with the recruiter, then a phone interview with the team. After the phone interview, I was offered an on-site interview. The process included: * A take-home exam * A written exam on-site * A panel of
The interview consisted mainly of a behavioral interview. The interviewer was friendly and asked various questions about past experience to see what projects I have worked on and if my past experience in software engineering was a good fit for the po
I thought it was a thorough and fair interview. I felt like Blizzard had a good understanding of my strengths and weaknesses, and my working style. The questions seemed relevant to the job and were fair. I wasn't asked any trick questions. It seemed
I went through a recruiter. I had a conversation with the recruiter, then a phone interview with the team. After the phone interview, I was offered an on-site interview. The process included: * A take-home exam * A written exam on-site * A panel of