The projects were great and the pacing was fast.
The people on the same level as me were phenomenal.
Management was problematic. Politics, infighting, budget constraints – you really had to sales pitch your ideas if you wanted to get anywhere. I spent more time planning how I was going to approach my boss with ideas than I spent coming up with them. They just didn't want new ideas; you had to make your team lead think he was coming up with them himself.
Lots of long hours. Changing direction either took so long it didn't matter, or so quick/late you had to redo a lot of work.
Listen to your team. Prototype things; it will save money over the course of the project.
We mostly just chatted about what games I played. The interview process is likely much different now.
I first spoke with several different recruiters. The recruiters based out of Seattle were awesome. This was the best part. Then, I had a phone screen with the manager, which went well. After that, I had an almost three-hour, highly technical phone
One phone interview. Coding submission. It was pretty easy. If you’ve been a senior dev working on JavaScript projects, and your HTML and CSS are solid, you will be fine.
We mostly just chatted about what games I played. The interview process is likely much different now.
I first spoke with several different recruiters. The recruiters based out of Seattle were awesome. This was the best part. Then, I had a phone screen with the manager, which went well. After that, I had an almost three-hour, highly technical phone
One phone interview. Coding submission. It was pretty easy. If you’ve been a senior dev working on JavaScript projects, and your HTML and CSS are solid, you will be fine.