Disney Interactive has a history of hiring and keeping only the best and most positive developers. Therefore, the teams I work with have all been great. The people here are a blast to work with, and everyone is dedicated to their job.
Poor planning and mismanagement.
Politics and face-saving by management for disastrous decisions have really brought this studio down.
The constant shifting and rearranging of the management (and now the dev teams) continues to drag the studio further and further into the hole.
Do your homework before jumping on an expensive idea. Stop putting your pride and personal opinions in front of the needs of the studio.
Phone interview covering basic C++ knowledge. Followed by an in-person interview with 5 people, including some algorithm and programming testing.
Recruiter call to exchange background information. Tech screen with an engineer and designer to design a system. Call with the hiring manager to assess fit. Call with a different recruiter to finalize details. Could not find an interesting team t
Spoke with a Recruiter. Moved on to speak with a Software Manager who presented a short LeetCode-style problem. Afterwards, proceeded to three separate meetings covering General Software Development, Behavioral, and System Design.
Phone interview covering basic C++ knowledge. Followed by an in-person interview with 5 people, including some algorithm and programming testing.
Recruiter call to exchange background information. Tech screen with an engineer and designer to design a system. Call with the hiring manager to assess fit. Call with a different recruiter to finalize details. Could not find an interesting team t
Spoke with a Recruiter. Moved on to speak with a Software Manager who presented a short LeetCode-style problem. Afterwards, proceeded to three separate meetings covering General Software Development, Behavioral, and System Design.