There were 4 stages: 2 technical and 2 personal meetings. Open-ended discussions and a panel with highly specific technical questions regarding the implementation of gaming features that the applicant mentioned having experience with.
How would you implement a first-person controller?
The following metrics were computed from 1 interview experience for the Electronic Arts Gameplay Engineer role in United States.
Electronic Arts's interview process for their Gameplay Engineer roles in United States is extremely selective, failing the vast majority of engineers.
Candidates reported having very good feelings for Electronic Arts's Gameplay Engineer interview process in United States.