Taro Logo

QA Tester Interview Experience

March 1, 2014
Positive ExperienceGot Offer

Process

It was actually fairly quick and simple, considering they were looking to hire 200 people within the next month.

After getting the call for an interview, I arrived and sat in a room with 6 or 7 others. In order to speed up the process, Carlos (the recruiter) interviewed us all in the same room, with each of us taking our turn to tell everyone our names, info about us, and answer a few questions about what sorts of video games we liked and other questions like that.

Afterwards, he took us all through a demonstration of what our job would be like. He brought up an old Alpha version of a racing game and played through a few times, pointing out some of the bugs. Of course, he emphasized that we weren't playing the games; we were testing them for bugs and glitches.

After this, he told us he would take us each separately from the room to interview us individually. He asked one of us to step out with him. After about 5 minutes, he stepped back in and told us we were all hired. Him taking someone from the room separately was his way of playing a little joke on us.

We were then taken on a tour of the facility and then given the requisite run-down of company policies and signing of papers.

Questions

What is your favorite video game?

What are some of your hobbies?

Tell us a little bit about yourself?

Was this helpful?

Interview Statistics

The following metrics were computed from 47 interview experiences for the Electronic Arts QA Tester role.

Success Rate

89%
Pass Rate

Electronic Arts's interview process for their QA Tester roles is incredibly easy as the vast majority of engineers get an offer after going through it.

Experience Rating

Positive72%
Neutral23%
Negative4%

Candidates reported having very good feelings for Electronic Arts's QA Tester interview process.

Electronic Arts Work Experiences