It was smooth and good. Overall a good experience. Based on C++ mostly. Oops was a major focus. There were 1 to 3 rounds. The online test was not that difficult. It consisted of MCQs and 2 coding questions.
Introduce C++ OOPs, a major palindrome of numbers.
The following metrics were computed from 1 interview experience for the Electronic Arts SDE-intern role.
Electronic Arts's interview process for their SDE-intern roles is incredibly easy as the vast majority of engineers get an offer after going through it.
Candidates reported having very good feelings for Electronic Arts's SDE-intern interview process.