Screening phase with a simple test for creativity and extensibility of potential game solutions, followed by three interviews about coding, code review, and company fit, respectively.
The code review analyzed one's ability to contribute meaningfully and catch simple problems. Coding tested for implementing simple concepts into code and data structures, then designing an algorithm with them. Company fit was a more traditional interview to gauge the participant's ability to deal with other people, technical and non-technical, in a constructive manner.
Design a tic-tac-toe game.
The following metrics were computed from 1 interview experience for the Electronic Arts Software Developer III role in Canada.
Electronic Arts's interview process for their Software Developer III roles in Canada is incredibly easy as the vast majority of engineers get an offer after going through it.
Candidates reported having very good feelings for Electronic Arts's Software Developer III interview process in Canada.