The interview consisted of a code test. There were multiple types of questions, such as multiple choice and writing small .NET console apps. Each question was timed. The multiple-choice questions had a timer of about 5 to 10 seconds, and the programming questions varied from 5 minutes to 20 minutes. Overall, the test took about an hour to complete.
They asked me some basic HTML questions.
The following metrics were computed from 15 interview experiences for the Electronic Arts Software Engineer role in United States.
Electronic Arts's interview process for their Software Engineer roles in United States is extremely selective, failing the vast majority of engineers.
Candidates reported having good feelings for Electronic Arts's Software Engineer interview process in United States.