Several interviews with people at multiple levels, including potential peers, managers, and senior managers. SEs were also included.
Several rounds of interviews took place in one day, with one hour for each group.
Included were a fit/cultural interview, as well as technical interviews on experience, abilities, and skills.
How do you handle many high priorities coming in at the same time?
How do you handle difficult conversations?
How do you manage tight timelines?
The following metrics were computed from 1 interview experience for the Electronic Arts Software Development Manager role.
Electronic Arts's interview process for their Software Development Manager roles is incredibly easy as the vast majority of engineers get an offer after going through it.
Candidates reported having very good feelings for Electronic Arts's Software Development Manager interview process.