Process took around 3 weeks!
Interview with a recruiter, followed by a 1-hour interview with the Director.
Then a 3-hour interview with 6 different people, talking about my experience, technical and behavioral questions, along with logical and fun puzzles.
General C++ OOP questions, data structures, and soft skills.
The following metrics were computed from 104 interview experiences for the Electronic Arts Software Engineer role.
Electronic Arts's interview process for their Software Engineer roles is fairly selective, failing a large portion of engineers who go through it.
Candidates reported having very good feelings for Electronic Arts's Software Engineer interview process.