I completed a technical interview via phone with 7 engineers. After I passed that interview, I was flown in for an all-day on-site interview with 13 different people. After that, I received a verbal offer, with a written offer coming 3 months later, as they had a hiring freeze right after my verbal offer.
The technical questions weren't that difficult (it was an SE1 job), including asking me about linked lists and structs.
At one point, I was asked about function pointers, but it turned out it was a question they were dealing with, and no one knew the answer.
The following metrics were computed from 9 interview experiences for the Electronic Arts Software Engineer I role.
Electronic Arts's interview process for their Software Engineer I roles is incredibly easy as the vast majority of engineers get an offer after going through it.
Candidates reported having very good feelings for Electronic Arts's Software Engineer I interview process.