The interview process was very pleasant.
My recruiter contact kept me in the loop of every process.
I had 1 phone technical interview and 1 onsite interview.
Both interviews were great and non-stressful.
Sorting & Heap-based question. Implement various data structures (LRU, O(1) find median). Implement simple OO design pattern. Random-based question. Linked list-based question. String & DFS-based question.
The following metrics were computed from 1 interview experience for the Electronic Arts Software Engineer-I role.
Electronic Arts's interview process for their Software Engineer-I roles is incredibly easy as the vast majority of engineers get an offer after going through it.
Candidates reported having very good feelings for Electronic Arts's Software Engineer-I interview process.