A 15-20 minute phone call answering some general questions about myself, why I applied to EA, etc.
A technical interview with questions about OOP, C++, and STL libraries, and "what does this code do?", etc.
What are the differences between vectors and linked lists?
The following metrics were computed from 21 interview experiences for the Electronic Arts Software Engineer (Internship) role.
Electronic Arts's interview process for their Software Engineer (Internship) roles is fairly selective, failing a large portion of engineers who go through it.
Candidates reported having very good feelings for Electronic Arts's Software Engineer (Internship) interview process.